Naeris Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his red hair down. He wears large thick round spectacles.
Personality: Aggressive, abrasive, and angry, Naeris embodies much of what other species detest in the Half-Elves. He also hits on women, regardless of circumstances.
History: The child of northern immigrants he idolized his mother. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Naeris and his spouse have recently divorced.
Motivation: To settle down with his crush.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Has a crush, Immigrant. Occupation: Herbalist
Voice: Slurs words
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 14)
Armor Class 12
Hit Points 93 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 19 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Auran, Druidic
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 0 | 2 | 1 | 1 | 0 |
Possessions: 2000 gp. Violet garnet (300 gp). Black pearl (300 gp). Chalcedony (30 gp). Amber (140 gp). Malachite (10 gp). Sardonyx (30 gp). Blue diamond (6000 gp). White pearl (140 gp). Tiger eye turquoise (10 gp). Canary diamond (6000 gp). Obsidian (10 gp). Rhodochrosite (10 gp). Carnelian (30 gp). Jet (140 gp). Red spinel (140 gp). 1 Medium magic item.
Arannis Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears dull white sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. His chestnut hair, when down, is lengthy. He has gray eyes and a white hat with a yellow feather.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The war was a terrible time for him, and Arannis does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Antagonistic, Depressed. Bonds: Military, Rich. Occupation: Soapmaker
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Tûmûg Nash, Male Half-Orc [Permalink]
Personal [hide]
Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His brown hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Tûmûg was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and wants to open a new tavern
Flaws: Impulsive, Disease. Bonds: Attractive, Job, Adventurer. Occupation: Miller
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 80 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Terran
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
Possessions: 3000 gp. Obsidian (15 gp). Black pearl (1400 gp). Azurite (15 gp). Fiery yellow corundum (1600 gp). Jet (90 gp). Aquamarine (1400 gp). Silver pearl (90 gp). Red garnet (90 gp). Deep green spinel (90 gp). Black star sapphire (1600 gp). 1 Medium magic item.
Ekemon Absence, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a colorful flower in his brown hair. His eyes are gold.
Personality: A deeply religious man he believes everything happens for a reason. He also has developed a complete distrust of the Locksmith profession.
History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He struck the Laborer job and began his own company from there.
Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion
Bonds: Attractive, Religious, Job, Nature, Family. Occupation: Laborer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'9") Tiefling, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 9 (-1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
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