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NPC Generator

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Advanced [show]


Dayereth Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a brown cloak and cross-gartered green stockings, and is pretty ugly. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.

Personality: Aggressive, abrasive, and angry, Dayereth embodies much of what other species detest in the Half-Elves. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the west. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and he is currently in port desperately looking for someone to get him out

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Slave, Immigrant. Occupation: Fortune-teller

Voice: Hissing voice

Attributes [hide]

Dayereth Ilphelkiir, Male Half-Elf Commoner 11
Medium (5'3") Half-Elf, Chaotic Good (CR 11)
Armor Class 11
Hit Points 61 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)15 (+2) 15 (+2)15 (+2)
Skills Intimidation +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 2300 gp. Blue star sapphire (700 gp). Black opal (700 gp). Obsidian (4 gp).


Social Check DCs


Zunn Blythe, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His hair is greying and his face has many wrinkles. His gray eyes are slightly larger than normal.

Personality: He snorts whenever he laughs or is feeling confident. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Zunn is combative with any and all who dare try his patience in the slightest.

History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: He is terrified, and will act out of fear; and he has passion for adventuring and risk

Ideals: Justice. Flaws: Ugly, Fearful. Bonds: Adventurer. Occupation: Apothecary

Voice: Soothing and warm

Attributes [hide]

Zunn Blythe, Male Half-Orc Commoner 4
Medium (5'3") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)9 (-1) 12 (+1)11 (+0)
Skills Athletics +3, Deception +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Theodoric Royal, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. His hair is long and red with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. He has violet eyes and a brown hat with a black feather.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of a Guard, who enjoyed hunting, Theodoric was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town working and never settling down anywhere, but has fallen for a local Guard. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is not mentally stable, and does not behave rationally; and to settle down with his crush

Flaws: Shy, Antagonistic, Insane. Bonds: Nature, Has a crush. Occupation: Carpenter

Voice: Russian accent

Attributes [hide]

Theodoric Royal, Male Human Sorcerer 9
Medium (5'6") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 43 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)16 (+3) 18 (+4)14 (+2)
Skills Perception +7, Persuasion +5
Senses Passive Perception 15
Languages Common, Giant, Celestial, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666400

Possessions: 700 gp.


Social Check DCs


Silent Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, constantly wearing a brown suit, white shirt, and red tie. His orange fur is smooth and relatively long. His eyes are likewise hazel.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Silent studied abroad. In his youth he was a Barber, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He was granted necromantic powers by his dying brother.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted, Fighting. Flaws: PTSD. Occupation: Carpenter

Voice: Shortens vowels

Attributes [hide]

Silent Buttons, Male Tabaxi Expert 10
Medium (6'1") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 30 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)15 (+2) 17 (+3)12 (+1)
Skills Performance +5, Survival +7
Senses Passive Perception 13
Languages Common, Goblin, Druidic
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 600 gp. White pearl (140 gp). Amber (140 gp). Zircon (20 gp). Star rose quartz (20 gp). Black pearl (200 gp).


Social Check DCs

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