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NPC Generator

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Advanced [show]


Hugh Watson, Male Human [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of the four houses of cards on his torso. His white hair is kept up in a ponytail inside a broad hat. His eyes are brown and beady.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with finding treasure.

History: Hugh lived on a farm with his father, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Bowyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: An old rival family wants him found; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Family, Poor. Occupation: Bowyer

Voice: Soft and mumbly

Attributes [hide]

Hugh Watson, Male Human Cleric 1
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)10 (+0) 8 (-1)14 (+2)
Skills Animal Handling +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs


Dondon Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case, and he perpetually has his monstrous two handed axe ready. He has done his best to style his brown hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: Overbrimming with self-confidence, Dondon isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of a Shoemaker, who enjoyed hunting, Dondon was taken on many hunting expeditions. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Dondon's homeland. Dondon decided to take the middle way and become a bodyguard. He left for the north, certain he would find work there.

Motivation: Nothing but the best is good enough for him; and to share knowledge with the world

Ideals: Fighting, Impeccable, Logical. Bonds: Nature, Immigrant. Occupation: Beggar

Voice: Booming voice

Attributes [hide]

Dondon Goodearth, Male Halfling Fighter 9
Small (3'0") Halfling, Lawful Good (CR 9)
Armor Class 13
Hit Points 86 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 16 (+3)15 (+2) 13 (+1)13 (+1)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 11
Languages Common, Halfling, Auran, Ignan
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +4

Possessions: 800 gp. Chrysoberyl (110 gp). Coral (110 gp). Violet garnet (1500 gp).


Social Check DCs


Morkral Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has a small bristly mustache and wavy brown hair. He is baby faced.

Personality: He is fixated on the number 24. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He believes the world needs to unite to get rid of goblins once and for all.

History: Born in a small village he learned the ways of the warrior from his mother. He moved from fad to fad and when he turned 15 he discovered dancing. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants revenge against goblins

Ideals: Fighting, Artistic. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Farmer

Voice: Posh accent

Attributes [hide]

Morkral Steelfist, Male Dwarf Druid 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)10 (+0) 12 (+1)13 (+1)
Skills Deception +3, History +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 190 gp.


Social Check DCs


Gerbo Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear black pants and tee shirts. He has blonde hair. His thin eyebrows rest above his beady amber eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Rogue school at a young age so that he could practice his necromantic talents. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He's repulsed by the PC; and many dire rats want him driven away

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Enemies. Occupation: Mason

Voice: Shortens vowels

Attributes [hide]

Gerbo Ningel, Male Gnome Rogue 9
Small (3'7") Gnome, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 54 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)16 (+3) 9 (-1)13 (+1)
Skills Deception +4, Nature +6
Senses Passive Perception 9
Languages Common, Gnome, Auran, Orc, Elven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1600 gp. Malachite (4 gp). Sardonyx (80 gp). Pink pearl (120 gp).


Social Check DCs

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