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NPC Generator

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Advanced [show]


Flame Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His yellow fur is unkempt and raggedy. His hazel eyes dart from person to person.

Personality: Stoic and calm, he prefers to meditate than take action. Energy wise he seems alert and responsive.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Disciplined, Professionalism. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Interpreter

Voice: growls and snarls, animalistic

Attributes [hide]

Flame Thunder, Male Tabaxi Aristocrat 3
Medium (6'2") Tabaxi, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 15 (+2)17 (+3) 12 (+1)13 (+1)
Skills Investigation +5, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Elven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Serpent Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple blue robe with pastel stripes complete with hood. He carries with him a set of nunchakus on his belt, each one with a amethyst on the hilt. He wears a top hat to hide his balding. His thin eyebrows rest above his beady yellow eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in a small forest village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Shy. Bonds: Nature. Occupation: Miner

Voice: Spits and sputters

Attributes [hide]

Serpent Candle, Male Tabaxi Fighter 1
Medium (6'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)8 (-1) 13 (+1)15 (+2)
Skills Intimidation +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 200 sp. Zircon (80 gp).


Social Check DCs


Bundrigo Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is portly but not overly obese. He has done his best to style his silver hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He speaks before he thinks and is too direct. He also has developed a complete distrust of the Gardener profession.

History: Born in the south to a Spy, Bundrigo learned a great deal about his mother's area of expertise. His childhood dream was to be a Gardener, but he was a colossal failure. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Nothing but the best is good enough for him; and expand his business

Ideals: Impeccable. Flaws: Impulsive, Disease. Bonds: Attractive, Job, Adventurer. Occupation: Spy

Voice: Relaxed voice

Attributes [hide]

Bundrigo Brushgather, Male Halfling Paladin 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 29 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills History +5, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Giant, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 100 gp.


Social Check DCs


Gerald Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fighting clothing, which leaves very little to the imagination. His hair is greying and his face has many wrinkles. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the west, but his parents moved at a very young age to the north. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by orcs. Gerald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He wants revenge against orcs.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Enemies, Immigrant. Occupation: Unemployed

Voice: Speaks with lips pursed

Attributes [hide]

Gerald Floshem, Male Half-Elf Bard 10
Medium (5'11") Half-Elf, Lawful Good (CR 10)
Armor Class 14
Hit Points 52 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 1100 gp. Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Embroidered and bejeweled glove (3000 gp). Golden circlet with four aquamarines (4000 gp). Gold and topaz bottle stopper cork (500 gp).


Social Check DCs

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