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NPC Generator

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Advanced [show]


Morkral Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears tattered old clothes. His white hair is still thick. His eyes are gray.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. Morkral abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Persistence. Flaws: Ugly. Bonds: Adventurer, Mentor, Enemies. Occupation: Crown-heir

Voice: Uses sign language

Attributes [hide]

Morkral Steelfist, Male Dwarf Warlock 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)16 (+3) 10 (+0)10 (+0)
Skills Arcana +5, Athletics +3
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Druidic, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Leaf In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses in yellow turtlenecks beneath a pastel coat with green slacks. He wears a broad hat to hide his balding. His copper eyes dart from person to person to random spaces in the air.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Emotional, Antagonistic, Insane. Occupation: Baker

Voice: Cold and demanding tone

Attributes [hide]

Leaf In Shadow, Male Tabaxi Warlock 5
Medium (6'0") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)9 (-1) 15 (+2)15 (+2)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Blue sapphire (1400 gp). Silver pearl (160 gp). Silver pearl (160 gp).


Social Check DCs


Hupe Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears green trousers with brown and pastel striped suspenders. He wears various colorful collared shirts. His silver hair is braided into rings. He has amber eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is lazy, self-centered, vain, and jealous.

History: Hupe was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A deep hatred of dire rats; and expand his business

Flaws: Shy, Selfish. Bonds: Family, Job, Enemies. Occupation: Healer

Voice: Shortens vowels

Attributes [hide]

Hupe Brightmoon, Male Halfling Barbarian 12
Small (3'0") Halfling, Lawful Good (CR 12)
Armor Class 11
Hit Points 104 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)16 (+3) 16 (+3)14 (+2)
Skills Performance +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Druidic, Ignan
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver ewer (20 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Fire opal pendant on a fine gold chain (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Charles Royston, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a brown poncho over his likewise colored trousers and shirt. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: He has always had a great fascination with Human culture. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He served in the navy to pay for his family's outstanding loans. When Charles reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.

Motivation: Wants to have a good time and be beloved; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Philantrophist, Optimist. Flaws: Racist. Bonds: Enemies, Military. Occupation: Barrister

Voice: Shortens vowels

Attributes [hide]

Charles Royston, Male Human Adept 11
Medium (6'2") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 41 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)15 (+2) 17 (+3)12 (+1)
Skills Nature +6, Persuasion +5
Senses Passive Perception 13
Languages Common, Abyssal, Aquan
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 280 pp. Silver pearl (120 gp). Sardonyx (80 gp). Hematite (14 gp). Aquamarine (500 gp). Bloodstone (80 gp). White pearl (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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