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Nuraval Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He carries a battered bow and tarnished longbow as well. He wears his brown hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is used to getting what he wants. In part because he is a meticulous planner.

History: Nuraval lived on a farm with his mother, near the main road leading to a nearby town. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has been saving his money to try and buy his brother's freedom.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his relatives are trying to arrange a marriage

Ideals: Fighting, Disciplined, Professionalism. Bonds: Family, Criminal record. Occupation: Beggar

Voice: Boston accent

Attributes [hide]

Nuraval Ironfist, Male Dwarf Paladin 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)16 (+3) 13 (+1)14 (+2)
Skills Stealth +1, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Druidic, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 390 gp.


Social Check DCs


Kairon Laughter, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is chestnut and curly. He wears crescent spectacles with a black brim.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To prove his worth to the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Impulsive. Bonds: Family, Nature, Adventurer. Occupation: Marshal

Voice: Middle-eastern accent

Attributes [hide]

Kairon Laughter, Male Tiefling Aristocrat 4
Medium (6'7") Tiefling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)15 (+2) 9 (-1)19 (+4)
Skills Insight +1, Stealth +3
Senses Passive Perception 9
Languages Common, Infernal, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 44000 sp. 1 Minor magic item.


Social Check DCs


Burgell Reese, Male Gnome [Permalink]

Personal [hide]

Description: He wears baggy white pantaloons and a yellow scarf. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a clover on it. His long silver hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a forest tribe. He has had some formal poetry training, and achieved minor success. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Artistic. Flaws: Mundane, Fearful. Bonds: Attractive, Nature. Occupation: Seamstress

Voice: Speaks like tongue is numb

Attributes [hide]

Burgell Reese, Male Gnome Wizard 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 18 (+4)15 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 14
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 400 gp.


Social Check DCs


Ghaliver Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a worn and beaten armor. His golden hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to loving parents in a slum to the south. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is searching for what he claims is his rightful reward.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Optimist. Flaws: Insane, Hedonist. Bonds: Poor. Occupation: Fisher

Voice: Hissing voice

Attributes [hide]

Ghaliver Swiftwhistle, Male Halfling Cleric 10
Small (3'3") Halfling, Lawful Evil (CR 10)
Armor Class 13
Hit Points 75 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)17 (+3) 13 (+1)11 (+0)
Skills Investigation +7, Medicine +5
Senses Passive Perception 11
Languages Common, Halfling, Giant, Gnoll, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: Red spinel (50 gp). 1 Minor magic item.


Social Check DCs

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