Lucan Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'9". He dresses well, typically a more casual-formal manner, and his gloved hand is found clutching a whip. He has shaved his head bald. His eyes, though not visible through his cowl, are brown.
Personality: He never swears and excessively uses polite adverbs when speaking. He is afraid of women and trembles around them
History: He was raised in a mountains tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Optimist, Fighting. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Guard
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 15)
Armor Class 11
Hit Points 55 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Infernal
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 | 4 |
Possessions: 7000 gp. Black pearl (1500 gp). Emerald (800 gp). Alexandrite (1500 gp). Black pearl (1500 gp). Golden yellow topaz (1500 gp). Citrine (70 gp). Black pearl (1500 gp). 1 Medium magic item.
Pirithin TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears suspenders and white workpants. His shirt is yellow, and he wears a heavy white leather apron most of the time. He has dyed his greying red hair a little too much giving a sharp red color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is calm most of the time but flees social interaction. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. He has recently gotten a pet goose that steals things from people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to raise his children well
Flaws: Shy, Antagonistic. Bonds: Immigrant, Criminal record, Family. Occupation: Priest
Voice: Stutters
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 52 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 100 gp. Rhodochrosite (9 gp). Rich purple corundum (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roland Middleton, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright yellow suits and hats. He carries with him a set of longbows on his belt, each one with a opal on the hilt. His brown hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot resist a sob story and will often dote over anyone who has one.
History: The child of a Spice Merchant, who enjoyed hunting, Roland was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the north.
Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Stylist
Voice: Aggressive tone
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 20 gp. Zircon (70 gp).
Fonkin Reese, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He likes to wear white tank tops with black pants. He has a long silver beard with little hanging trinkets. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not believe in violence as a means to an end. He is a dedicated Priest but believes his peers are too gung-ho.
History: He comes from a rich eastern family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He got away from his former life and has fallen to alcoholism.
Motivation: He has money and likes to spend it; and he's repulsed by the pc
Ideals: Athletic, Pacifist. Flaws: Addict, Antagonistic. Bonds: Rich. Occupation: Priest
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
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