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NPC Generator

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Advanced [show]


Zunn Alby, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears an entirely tan suit with blue socks and a vest with buckled shoes, marred by chocolates. He has wavy chestnut hair. His green eyes have a joyful gleam in them most of the time.

Personality: He is very quiet and rarely speaks above a whisper. He takes great joy in being the best Cartwright in town.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He ran away from his former home and has been making his living as a Cartwright for the past few years.

Motivation: To be a Dyer again; and balancing his hectic life and new cartwright responsibilities is difficult

Flaws: Ugly, Shy, Mundane. Bonds: Job, Religious. Occupation: Cartwright

Voice: Ums and uhs a lot

Attributes [hide]

Zunn Alby, Male Half-Orc Ranger 4
Medium (6'0") Half-Orc, Neutral Evil (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills Deception +2, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 gp. 1 Small steel mirror. 1 Good lock. 1 Silk rope. 1 Superior lock.


Social Check DCs


Gerald Byron, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and wears a tight fitting black shirt and pants. His tied-back hair is white. His face is scarred and worn.

Personality: He speaks before he thinks and is too direct. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gerald took refuge in the large cave and found the beat up morningstar and armor he uses now. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: To prove his worth to the world.

Ideals: Artistic. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Nature. Occupation: Doctor

Voice: Spanish accent

Attributes [hide]

Gerald Byron, Male Human Druid 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 16 (+3)15 (+2)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 50 gp. 1 Banded mail.


Social Check DCs


Naill Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a grey collared shirt and brown pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His black hair is cut short. He has violet eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is frequently practicing swordplay.

History: He was born in the north, but his parents moved at a very young age to the west. Naill was born on a far northern island where he grew up under the tutelage of his mother, an expert Glassblower. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic. Bonds: Military, Immigrant, Has a crush, Criminal record. Occupation: Glassblower

Voice: Italian accent

Attributes [hide]

Naill Meliamne, Male Elf Druid 1
Medium (4'9") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Deception +4, History +3
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 120 gp.


Social Check DCs


Gimgen Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket. He is portly but not overly obese. His hair is red and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Gimgen was born in the west. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He now spends his time doing works of charity.

Motivation: To clean up the streets; and to protect his home

Ideals: Philantrophist, Persistence. Flaws: Greedy. Bonds: Immigrant, Guardian. Occupation: Body Guard

Voice: Old thin voice

Attributes [hide]

Gimgen Torunn, Male Dwarf Druid 8
Medium (4'0") Dwarf, Neutral Good (CR 8)
Armor Class 11
Hit Points 42 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)17 (+3) 10 (+0)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Orc, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 50000 cp. Azurite (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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