Oblar Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He wears a green tunic with black highlights, and long white pants that bunch up around his shoes. His hair is black, silky, and of moderate length. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invites people to come help in his community garden.
History: He was born to a criminal king-pin and mafia family His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Oblar and his spouse have recently divorced.
Motivation: He wants to get laid; and a rival would like him out of the picture
Ideals: Philantrophist. Flaws: Shy, Antagonistic. Bonds: Attractive, Criminal record, Has a crush. Occupation: Mayor
Voice: High pitched, excited
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 16)
Armor Class 14
Hit Points 163 (16d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 18 (+4) | 15 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Sylvan, Giant
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +4
Possessions: 4000 gp. A miniature golden chest with tiny emeralds lining the top (150 gp). A delicate silver chain set with a tourmaline (80 gp). Gold dragon comb with red garnet eye (1800 gp). Silver ewer (80 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Solid gold idol (900 gp). Cloth of gold vestments (150 gp). Old masterpiece painting (1500 gp). 1 Medium magic item. 1 Medium magic item.
Naal Runghold, Male Half-Elf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He is wearing a perfectly clean shirt and pair of pants. His whole body is exceptionally muscular. His blonde hair is cut jaggedly and amateurishly. His blue eyes dart from person to person to random spaces in the air.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Animals are drawn to him, and he is able to talk to them.
History: Born to a Fletcher, his father struggled to pay the bills. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He moves from town to town, unable to find a place to settle.
Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day
Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Immigrant, Poor, Criminal record. Occupation: Architect
Voice: Timid voice
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 44 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 11 (+0) | 17 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Gnome, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 1700 gp. Rhodochrosite (7 gp). Golden yellow topaz (1300 gp). Alexandrite (1300 gp). Hematite (7 gp). Eye agate (7 gp). Violet garnet (1300 gp). Chalcedony (80 gp). Alexandrite (1300 gp). 1 Minor magic item. 1 Minor magic item.
Dayereth Hill, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and sports empty pouches on his belt. His long blonde hair reaches down to his waist. His fierce violet eyes like to dwell on things.
Personality: He has always had a great fascination with Half-Elven culture. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born into a rich family. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. By chance he met his sister recently and the two have been together since.
Motivation: Many illithids want him driven away; and to unite with his sister
Flaws: Racist, Impulsive. Bonds: Rich, Family, Enemies. Occupation: Doctor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 98 (11d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 240 pp.
Pallabar Gummen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he likes to wear blue tank tops with brown pants. He wears his brown hair up. His amber eyes peer out from beneath his feathered blue hat.
Personality: A skeptical and narcissistic man, Pallabar's first love is himself. His second love is also himself. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born to a poor family in the city he treasured whatever gifts he got. He helped his father out around the business and became quite the natural. He tends to his Sailor job now, and dutifully fulfills any obligations he has.
Motivation: He desires power and/or immortality; and further expansion of business
Ideals: Impeccable. Bonds: Criminal record, Poor, Job, Adventurer. Occupation: Sailor
Voice: Scandinavian accent
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 28 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 19 (+4) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Giant
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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