William Wellington, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is short and silver. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has all his life been fascinated with singing.
History: Born in a small village he learned the ways of the warrior from his mother. After coming to the age of reason, William took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy.
Ideals: Artistic, Fighting, Gifted. Bonds: Rich, Immigrant, Attractive. Occupation: Spice Merchant
Voice: Squeaky
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 9 (-1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Giant
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 50 gp. 1 Climber’s kit.
Arnold Richie, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a custom-built plate barding that's adorned with red lining and desert motifs and is in decent physical shape. He wears a small hat to hide his balding. He wears large thick round spectacles.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a ruthless business man, a trait he acquired from his father.
History: The child of a Spice Merchant, who enjoyed hunting, Arnold was taken on many hunting expeditions. He was an apprentice working in his father's forge. He became a Jeweler soon after.
Motivation: Wants a kiss; and expand his business
Ideals: Impeccable, Entrepeneur. Bonds: Nature, Job, Has a crush. Occupation: Jeweler
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 700 sp. Coral (100 gp).
Jabbie Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair is greasy and uncared for. His eyes are violet and catlike.
Personality: He is a hateful person. He taunts others and blames them for his problems. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Jabbie and his spouse have recently divorced.
Motivation: He is greedy.
Flaws: Ugly, Antagonistic, Impulsive, Disease. Bonds: Rich. Occupation: Servant
Voice: Middle-eastern accent
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 16 (+3) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 45000 sp. 1 Banded mail. 1 Half-Plate.
Arannis Kemmerer, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a grey collared shirt and brown pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has wavy auburn hair. His gray eyes peer out from beneath his wide-brimmed grey hat.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Arannis hails from a village terrorized by dire rats. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.
Motivation: To reunite with his old friends.
Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Enemies, Adventurer. Occupation: Engraver
Voice: Italian accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 18 (+4) | 11 (+0) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Terran
Attacks Melee +6 / 1d6+4, Ranged +6 / 1d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
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