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NPC Generator

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Vrondiss Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. His rusty crest is heavily combed to the right. His eyes are likewise red.

Personality: He has always had a great fascination with Dragonborn culture. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father took him hunting and taught him how to get in the mind of other creatures. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Doesn't want to be a Architect and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Racist. Bonds: Immigrant, Family, Nature. Occupation: Architect

Voice: Mousy voice

Attributes [hide]

Vrondiss Dhyrktelonis, Male Dragonborn Wizard 9
Medium (6'8") Dragonborn, Neutral Evil (CR 9)
Armor Class 9
Hit Points 45 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)12 (+1) 16 (+3)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12444

Possessions: 240 pp.


Social Check DCs


Az-Rans Rayden, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He dresses in collared shirts and wears a proper scarf over his head. His whole body is exceptionally muscular. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. He has built up a small fortune and can afford his own way.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Fighting. Bonds: Immigrant, Attractive, Job, Rich. Occupation: Ruler

Voice: Sore throat, cough

Attributes [hide]

Az-Rans Rayden, Male Half-Orc Cleric 7
Medium (5'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)11 (+0) 13 (+1)6 (-2)
Skills Deception +1, Stealth +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 100 pp. 1 Minor magic item.


Social Check DCs


Golm Nash, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears many layers of old clothing at all times. He has a hunchback. He keeps his chestnut hair in a pixie cut. He wears large thick round spectacles.

Personality: Overbrimming with self-confidence, Golm isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. His job bores him to no end. He has decided to make it more interesting.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Adventurer, Criminal record, Military. Occupation: Junk Dealer

Voice: Old thin voice

Attributes [hide]

Golm Nash, Male Half-Orc Warlock 15
Medium (6'3") Half-Orc, Lawful Evil (CR 15)
Armor Class 11
Hit Points 86 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)16 (+3) 14 (+2)12 (+1)
Skills Perception +7, Persuasion +6
Senses Passive Perception 16
Languages Common, Orc, Undercommon, Ignan, Gnome
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164333331

Possessions: 8000 gp. Golden yellow topaz (800 gp). Onyx (30 gp). Golden yellow topaz (800 gp). Star rose quartz (30 gp). Golden yellow topaz (800 gp).


Social Check DCs


Warryn Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is wearing a long, violet, dusty cloak, marred by teas. He has a long black beard with little hanging trinkets. His violet unseeing eyes seem to look past you.

Personality: Warryn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a font of random trivia from the lore and stories he has discovered

History: The child of northern immigrants he idolized his mother. Like his mother and his brother before him, after school he went straight into learning to become a Healer. He left for the north, certain he would find work there.

Motivation: Expand his business.

Ideals: Extrovert, Logical. Flaws: Ugly, Disease. Bonds: Immigrant, Job. Occupation: Healer

Voice: Speaks with lips pursed

Attributes [hide]

Warryn Ironhide, Male Gnome Expert 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)12 (+1) 10 (+0)10 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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