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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Fivin Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is red, silky, and of moderate length. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A skeptical and narcissistic man, Fivin's first love is himself. His second love is also himself. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a criminal king-pin and mafia family His father was a soldier and died while he was still young. Fivin was left his father's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Someone believes him a fraud; and seeks redemption

Ideals: Impeccable. Bonds: Attractive, Criminal record, Military, Enemies. Occupation: Merchant

Voice: Old Prospector

Attributes [hide]

Fivin Koehlanna, Male Half-Elf Rogue 5
Medium (5'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)14 (+2) 16 (+3)11 (+0)
Skills Animal Handling +6, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Halfling, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Gimble Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears many layers of old clothing at all times. He has no hair. He has a tattooed face.

Personality: He acts crazy and hedonistic. He has a small toy that he constantly fidgets with.

History: He was born in the north, but his parents moved at a very young age to the east. He was taken as a slave by a traveling circus and forced to perform He left for the north, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out; and he is terrified, and will act out of fear

Flaws: Ugly, Hedonist, Addict. Bonds: Poor, Immigrant, Slave. Occupation: Miner

Voice: Rolls R's

Attributes [hide]

Gimble Folkor, Male Gnome Fighter 2
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 15
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)13 (+1) 17 (+3)11 (+0)
Skills Athletics +2, Insight +5
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +5

Possessions: 1800 sp.


Social Check DCs


Thamuz Charm, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is unkempt and raggedy. His red eyes lackadaisically let the world flow into them.

Personality: Thamuz hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Born in the north his family was never financially stable. He has had some formal painting training, and achieved minor success. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thamuz fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Tanner

Voice: Raspy

Attributes [hide]

Thamuz Charm, Male Tiefling Adept 5
Medium (6'7") Tiefling, Neutral Good (CR 5)
Armor Class 11
Hit Points 9 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)15 (+2) 16 (+3)14 (+2)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 13
Languages Common, Abyssal, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 500 gp.


Social Check DCs


Ombul Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is bristling with hidden weapons, mostly nunchakus and longbows. His long brown hair reaches down to his waist. His green eyes peer out from beneath his Stetson red hat.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is frequently practicing swordplay.

History: He got into the Cartwright business at a young age. He moved out west to avoid the crime he committed. He struck the Cartwright job and began his own company from there.

Motivation: Expand his business; and a rival would like him out of the picture

Ideals: Fighting. Flaws: Antagonistic. Bonds: Criminal record, Military, Job. Occupation: Cartwright

Voice: Ums and uhs a lot

Attributes [hide]

Ombul Greenbottle, Male Halfling Rogue 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 47 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)15 (+2) 13 (+1)15 (+2)
Skills Insight +4, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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