Thamuz Moral, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He is portly but not overly obese. His hair is chestnut and curly. His fierce black eyes like to dwell on things.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a minor phobia of water and hates getting wet.
History: He was always a brilliant, if unscrupulous mind. He was an apprentice working in his mother's forge. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Balancing his hectic life and new Carter responsibilities is difficult.
Ideals: Logical. Flaws: Fearful, Insane. Bonds: Attractive, Job. Occupation: Carter
Voice: Squeaky
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 16 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 9 (-1) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 800 gp.
Baern Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: This man sports tan clothing, slightly heavier than average wear. He is muscular with a powerful set of arms. He has a small bristly mustache and wavy silver hair. His amber eyes dart from person to person.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Baern was raised in a hard working conservative environment. His childhood dream was to be a Unemployed, but he was a colossal failure. He became a Mayor soon after.
Motivation: To be a Unemployed again.
Flaws: Shy, Hedonist. Bonds: Job. Occupation: Mayor
Voice: Italian accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 18 (+4) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 2200 sp.
Alberich Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears a brown shirt with thin violet vertical stripes and brown pants. His brown hair is cut short with large spiked bangs in the front. His fierce hazel eyes like to dwell on things.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Alberich lived on a farm with his mother, near the main road leading to a nearby town. He moved out south to avoid the crime he committed. He's also a talented Apothecary, but doesn't like to broadcast it.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and an old rival family wants him found
Flaws: Antagonistic. Bonds: Criminal record, Family, Job, Adventurer. Occupation: Animal Trainer
Voice: American accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: 380 gp. Black velvet mask with numerous citrines (130 gp). A roughly beaten golden orb (130 gp). Old masterpiece painting (500 gp). 1 Healer’s kit.
Caeldrim Erenaeth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and is well dressed, constantly wearing a black suit, yellow shirt, and brown tie. His black hair and beard is wavy and long. He has green eyes and a black hat with a yellow feather.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is frequently practicing swordplay.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and regain custody of his son
Ideals: Joker. Bonds: Military, Job, Family. Occupation: Dyer
Voice: Draws out vowels
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 62 (8d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Terran, Gnome
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +4
Possessions: 6000 sp. Pink pearl (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


