Aldous Davenport, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has shaved his head bald. This blue eyed easterner is not easily forgotten.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born at the edge of vast desert. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable
Ideals: Opinionated. Flaws: Terse, Antagonistic. Bonds: Nature, Criminal record. Occupation: Knight
Voice: Old thin voice
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 400 sp.
Vlorn Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses well, typically a more casual-formal manner. He wears his chestnut hair up. His green eyes dart from person to person to random spaces in the air.
Personality: He is extraordinarily eccentric. He receives visions of the future at random moments
History: He was born in a small island village. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he is compelled to act according to his religious beliefs
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Nature, Religious. Occupation: Doctor
Voice: German accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 9)
Armor Class 15
Hit Points 54 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Auran, Elven
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
Possessions: 3000 sp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Fire opal pendant on a fine gold chain (2300 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). A necklace of small pink pearls (4000 gp).
Theren Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He wears a brown costume with the symbols of his god on his torso. His auburn hair is smooth and relatively long. His violet eyes lackadaisically let the world flow into them.
Personality: He is almost excessively polite to everyone, even when angry. He works hard and plays hard.
History: Theren was raised in a hard working conservative environment. Through the years after Theren was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Theren's father didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Healer.
Motivation: He wants to meet his childhood hero; and to be a dilettante again
Flaws: Shy, Hedonist, Antagonistic. Bonds: Job, Adventurer. Occupation: Healer
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 10)
Armor Class 12
Hit Points 56 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Giant
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 |
Possessions: 190 pp.
Nelkin TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears skinny pants and wears a green and brown robe with the hood down. He is an epitome of beauty. He has done his best to style his brown hair to look like a famous performer. He wears a mask on his face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Nelkin hails from a village terrorized by goblins. He married young, but lost his spouse to goblins. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he feels kind of lost in life
Ideals: Philantrophist. Flaws: Hedonist, Depressed. Bonds: Attractive, Enemies. Occupation: Apothecary
Voice: Smooth and feminine
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 9)
Armor Class 16
Hit Points 69 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 3d4+2, Ranged +8 / 3d4+5, Grapple +5
Possessions: 80000 cp. Azurite (6 gp). Black star sapphire (1600 gp). 1 Minor magic item. 1 Minor magic item.
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