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NPC Generator

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Advanced [show]


Darrow Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is silver and curly. He is very pretty but has cold, dead eyes.

Personality: He dislikes all the random violence that takes place in the south. Flattery will make him almost putty in your hands.

History: Born in the south to a Scribe, Darrow learned a great deal about his mother's area of expertise. His childhood dream was to be a Sailor, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Sailor again.

Ideals: Pacifist. Flaws: Selfish. Bonds: Rich, Attractive, Job. Occupation: Scribe

Voice: Low rumbling, strings words together

Attributes [hide]

Darrow Wildheart, Male Halfling Commoner 11
Small (3'3") Halfling, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 49 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Arcana +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 150 pp. Moss agate (4 gp). Rose (60 gp). Alexandrite (700 gp). Bloodstone (60 gp). Aquamarine (700 gp). Eye agate (4 gp). Carnelian (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Thorton, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'3" southern man, he has a large grey mantle and cape that has been intricately interwoven into his brown robe. He wears a feathered hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While studying, he fell in love. They married and had a son. He used his abilities to travel the world and help people.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist. Flaws: Insomniac, Disease. Bonds: Criminal record, In love. Occupation: Carter

Voice: Smooth and feminine

Attributes [hide]

Godfrey Thorton, Male Half-Elf Bard 1
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)15 (+2) 9 (-1)13 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Elven, Aquan, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alston Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear darkened spectacles and heavy clothing, no matter the weather, and is pretty ugly. His brown hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is harsh and unforgiving.

History: Born in a small village he learned the ways of the warrior from his mother. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Alston grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Alston. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alston fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting. Flaws: Ugly, Selfish, Antagonistic. Bonds: Criminal record. Occupation: Glassblower

Voice: Jittery and nervous

Attributes [hide]

Alston Fiddlefen, Male Gnome Aristocrat 14
Small (3'4") Gnome, True Neutral (CR 14)
Armor Class 15
Hit Points 109 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 15 (+2)12 (+1) 15 (+2)14 (+2)
Skills Animal Handling +7, Performance +7
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +5 / 4d6+0, Ranged +9 / 4d6+4, Grapple +4

Possessions: 1200 pp. Brass mug with jade inlays (500 gp). Solid gold idol (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Golden circlet with four aquamarines (4000 gp). Gold and topaz bottle stopper cork (1700 gp).


Social Check DCs


Robert Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. His red hair is cut short with large spiked bangs in the front. His brown unseeing eyes seem to look past you.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He enjoys reading and quiet.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Justice, Logical, Artistic. Flaws: Disease. Bonds: Adventurer. Occupation: Knight

Voice: Pronounces O like U

Attributes [hide]

Robert Gracey, Male Half-Elf Cleric 5
Medium (4'10") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Insight +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 1 Minor magic item.


Social Check DCs

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