Azaki Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His hair is red and very short. He wears large thick round spectacles.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy, self-centered, vain, and jealous.
History: He was born in a small mountains village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Mason job and began his own company from there.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Flaws: Selfish. Bonds: Adventurer, Nature, Job, Rich. Occupation: Mason
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 66 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 16 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Halfling, Druidic
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
Possessions: 2200 gp. 1 Minor magic item. 1 Minor magic item.
Skoth Hamilton, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a large green mantle and cape that has been intricately interwoven into his white robe. He is physically well-built. His auburn hair is still thick. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Skoth is combative with any and all who dare try his patience in the slightest.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Over the years he perfected his riding and shooting skills. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants to meet his childhood hero.
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Herbalist
Voice: Indian accent
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
Possessions: 200 gp.
Two Llamas In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears long strands of emerald and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a flattop fur cut. He wears a mask on his face.
Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with a lost civilization.
History: The child of southern immigrants he idolized his mother. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. In the meantime he has taken over work as a Weaver and occasionally as a mercenary.
Motivation: To reunite with his old friends; and sabotage a competitor
Flaws: Shy. Bonds: Rich, Adventurer, Immigrant, Job. Occupation: Weaver
Voice: Spits and sputters
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Celestial, Druidic, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. White pearl (140 gp). Alexandrite (900 gp). 2 Alchemist’s fire.
Habor Panic, Male Tiefling [Permalink]
Personal [hide]
Description: He is renowned for his bright green suits and hats. He is portly but not overly obese. His hair is greying and his face has many wrinkles. His eyes are black and beady.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born in a small desert village. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. Days after completing his studies, news broke out that his hometown was attacked by giants. Habor was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Nature, Enemies, Job. Occupation: Bellfounder
Voice: Low and grunting
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 7)
Armor Class 14
Hit Points 34 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 13 (+1) | 14 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Druidic, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
Possessions: Violet garnet (300 gp). Brown-green garnet (40 gp). Deep green spinel (40 gp).
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