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NPC Generator

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Advanced [show]


Imsh Home, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing the road beaten gear of a warrior. His auburn hair, when down, is lengthy. His face is scarred and worn.

Personality: While he acts the brute, he is far gentler than he would appear. He is skeptical of what others tell him and is slow to trust.

History: Imsh was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He was an athlete and attended two major summer competitions. He never won. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Ideals: Fighting, Athletic. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Barrister

Voice: Speaks in third person

Attributes [hide]

Imsh Home, Male Half-Orc Commoner 7
Medium (6'8") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)12 (+1) 14 (+2)10 (+0)
Skills Investigation +4
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 50000 cp. 1 Minor magic item.


Social Check DCs


Oriax Lust, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a blue shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has wavy white hair. His black eyes dart from person to person.

Personality: He can speak with the recently deceased. He does not believe in violence as a means to an end. He is a dedicated Ruler but believes his peers are too gung-ho.

History: He was born into a rich family. His family was turned out during the war. He and his family wandered east to less war torn lands. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted, Pacifist. Flaws: PTSD. Bonds: Rich. Occupation: Ruler

Voice: Sounds elderly

Attributes [hide]

Oriax Lust, Male Tiefling Aristocrat 7
Medium (6'3") Tiefling, Neutral Good (CR 7)
Armor Class 12
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 11
Languages Common, Giant, Celestial
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Arumawann Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a weathered and beat up set of banded mail beneath an oversized black coat. He keeps his long black hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Arumawann grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Joker, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Sailor

Voice: Slow speaker

Attributes [hide]

Arumawann Murnig, Male Gnome Ranger 7
Small (3'5") Gnome, Neutral Good (CR 7)
Armor Class 13
Hit Points 52 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)12 (+1) 10 (+0)12 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. Peridot (20 gp). Deep blue spinel (200 gp).


Social Check DCs


Nimble In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses in blue turtlenecks beneath a brown coat with grey slacks, and is pretty ugly. He has dyed his greying lavender fur a little too much giving a sharp lavender color. His otherwise smooth face is marked with small tiny scars.

Personality: Overbrimming with self-confidence, Nimble isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Sculptor

Voice: Sighs a lot, exhausted

Attributes [hide]

Nimble In the Wind, Male Tabaxi Adept 13
Medium (5'0") Tabaxi, Chaotic Good (CR 13)
Armor Class 12
Hit Points 79 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 9 (-1)17 (+3)
Skills History +5, Stealth +6
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Deep green spinel (140 gp). Azurite (16 gp). Smoky quartz (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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