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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gennal Mellegaard, Male Half-Elf [Permalink]

Personal [hide]

Description: He is typically in his Assassin uniform. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a butterfly on it. His chestnut hair is cut short. His ears are large.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with finding treasure.

History: He got into the Assassin business at a young age. He made a point of taking high paying jobs and getting most of it up front. He has achieved small success as a Assassin.

Motivation: Sabotage a competitor.

Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Assassin

Voice: Sore throat, cough

Attributes [hide]

Gennal Mellegaard, Male Half-Elf Druid 5
Medium (5'4") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)15 (+2) 15 (+2)13 (+1)
Skills Deception +4, History +5
Senses Passive Perception 12
Languages Common, Elven, Infernal, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qualen Dunben, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His silver hair is braided into rings. His eyes are likewise blue. His teeth are white and perfect.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a white middle class family as the only child. Cursed with unlife at a very young age, Qualen has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is content.

Ideals: Athletic. Flaws: Disease, Mundane. Bonds: Attractive, Religious. Occupation: Spice Merchant

Voice: Middle-eastern accent

Attributes [hide]

Qualen Dunben, Male Gnome Fighter 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)12 (+1) 9 (-1)12 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Windy Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has styled his lavender fur well, parting it to the left. He has gleaming, smiling blue eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Animals are drawn to him, and he is able to talk to them.

History: He was born in the west, but his parents moved at a very young age to the north. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was granted psionic powers by his dying brother.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is not mentally stable, and does not behave rationally

Ideals: Optimist, Gifted. Flaws: Insane. Bonds: Immigrant, Debt. Occupation: Bellfounder

Voice: Timid voice

Attributes [hide]

Windy Treat, Male Tabaxi Wizard 1
Medium (5'3") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)9 (-1) 10 (+0)16 (+3)
Skills History +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp.


Social Check DCs


Thamior Callan, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat, and carries kukris. He has a chestnut handlebar mustache and slicked back chestnut hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Further he is a bit of a stoner and is frequently out of it.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Mason, but he got bored and became a Miller. He has achieved small success as a Miller.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Addict. Bonds: Job, Military, Slave. Occupation: Miller

Voice: Excited and jittery

Attributes [hide]

Thamior Callan, Male Half-Elf Aristocrat 5
Medium (5'8") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 13 (+1)18 (+4)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4

Possessions: 500 gp.


Social Check DCs

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