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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Eberk Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a green shirt with thin black vertical stripes and tan pants. He sports a flattop hair cut. He is baby faced.

Personality: He acts crazy and hedonistic. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sailor arts, while his mother instructed him in etiquette, music and courtly manner. Eberk was born on a far southern plains where he grew up under the tutelage of his father, an expert Sailor. He has built up a small fortune and can afford his own way.

Motivation: To prove his worth to the world; and he has money and likes to spend it

Flaws: Hedonist, Impulsive, Disease. Bonds: Immigrant, Rich. Occupation: Sailor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Eberk Loderr, Male Dwarf Paladin 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Athletics +1, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Nuraval Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man wears a well pressed and immaculate suit (or dress). His clothes are grease stained in places. His hair, while still mostly blonde, has prominent grey streaks. He has gleaming, smiling gray eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born several months after his father was called into army service. Nuraval was born on a far southern island where he grew up under the tutelage of his father, an expert Laborer. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Bonds: Poor, Immigrant, Religious, Military. Occupation: Laborer

Voice: Irish accent

Attributes [hide]

Nuraval Bigtoe, Male Dwarf Warrior 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)12 (+1) 16 (+3)12 (+1)
Skills Deception +3, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 290 gp. 1 Darkwood Shield.


Social Check DCs


Gorbundus Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a white shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He wears his green crest down. He is baby faced.

Personality: He acts crazy and hedonistic. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a soldier and died while he was still young. Gorbundus was left his mother's suit of armor and trained in its use and care. He got away from his former life and has fallen to alcoholism.

Motivation: To end his boredom.

Flaws: Hedonist, Mundane, Addict. Bonds: Military. Occupation: Bowyer

Voice: Sleepy voice

Attributes [hide]

Gorbundus Ghaallixirn, Male Dragonborn Druid 2
Medium (6'4") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)13 (+1) 18 (+4)12 (+1)
Skills Insight +6
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 210 gp. 1 Masterwork Common Melee.


Social Check DCs


Zook Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and is generally well dressed albeit a few years behind the times. His golden hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Flattery will make him almost putty in your hands.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Unemployed mother left him crippled. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to reunite with his absent mother

Flaws: Insomniac, Greedy, Selfish, Disease. Bonds: Attractive. Occupation: Architect

Voice: Jamaican accent

Attributes [hide]

Zook Wildwander, Male Gnome Rogue 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +3, History +3
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp.


Social Check DCs

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