Zed Brownrigg, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents, and carries hammers. He wears his chestnut hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He never swears and excessively uses polite adverbs when speaking. He is frequently practicing swordplay.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Zed was left his mother's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist. Bonds: Attractive, Military, Rich. Occupation: Roofer
Voice: Boston accent
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: Just what you see.
Drifting Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears tattered old clothes. His whole body is exceptionally muscular. His fur is cinnamon and very short. He has gleaming, smiling hazel eyes.
Personality: He loves telling others what to do and how they should feel about things. He is a great chef.
History: He comes from a rich western family. His parents enrolled him in a Cleric school at a young age so that he could practice his divine talents. He left for the west, certain he would find work there.
Motivation: Money/treasure.
Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Architect
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Evil (CR 16)
Armor Class 12
Hit Points 121 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 17 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 18
Languages Common, Aquan, Gnome, Undercommon
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 11000 gp. Gold and topaz bottle stopper cork (1700 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Large well-done wool tapestry (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Gold music box (1000 gp). Brass mug with jade inlays (400 gp). A roughly beaten golden orb (120 gp). Large well-done wool tapestry (400 gp). Golden circlet with four aquamarines (6000 gp). Embroidered and bejeweled glove (1000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold dragon comb with red garnet eye (1700 gp). Large well-done wool tapestry (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).
Cloud In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey armored body suit, with a simple yellow line shooting up and back down. His orange fur is long and unkept. This hazel eyed westerner is not easily forgotten.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Rich. Occupation: Baker
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Draconic, Sylvan, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Hubert Waite, Male Half-Elf [Permalink]
Personal [hide]
Description: This northern man dresses in yellow turtlenecks beneath a violet coat with white slacks. His clothes are grease stained in places. His hair is short and red. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Prone to second guessing himself, he comes off as nervous. He is a ruthless business man, a trait he acquired from his mother.
History: He was born in the north, but his parents moved at a very young age to the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the north, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Insane, Shy. Bonds: Poor, Immigrant. Occupation: Merchant
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 2000 sp. Zircon (40 gp). Alexandrite (1200 gp). Iolite (40 gp).
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