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NPC Generator

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Advanced [show]


Nirgel Bright, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears professional attire. His brown hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He is overprotective of those who hire his services. His job bores him to no end. He has decided to make it more interesting.

History: Nirgel was born with his father's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nirgel grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nirgel. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A rival would like him out of the picture; and a need for knowledge about a nearby landmark

Ideals: Athletic. Bonds: Attractive, Guardian, Adventurer, Criminal record. Occupation: Shoemaker

Voice: Ums and uhs a lot

Attributes [hide]

Nirgel Bright, Male Tiefling Warrior 3
Medium (5'1") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)11 (+0) 13 (+1)19 (+4)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1600 sp. Chalcedony (30 gp).


Social Check DCs


Shifting Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears very tight pants and wife beaters, though occasionally he sports a red coat. He wears his black fur up. His amber unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Jeweler profession.

History: He was raised in a plains tribe. He was taken as a slave by a traveling circus and forced to perform He now owns his own business.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Flaws: Disease, Antagonistic. Bonds: Job, Nature, Slave. Occupation: Animal Trainer

Voice: Jittery and nervous

Attributes [hide]

Shifting Of Snakes, Male Tabaxi Wizard 6
Medium (5'8") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 35 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)9 (-1) 14 (+2)13 (+1)
Skills Animal Handling +5, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 120 pp. A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Gold dragon comb with red garnet eye (1300 gp).


Social Check DCs


Raer Simmons, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing the road beaten gear of a warrior. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is skeptical of what others tell him and is slow to trust.

History: He was born on a small isolated farm. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Disciplined. Flaws: Ugly, Shy, Insane. Bonds: Nature. Occupation: Barber

Voice: Farmer accent

Attributes [hide]

Raer Simmons, Male Half-Elf Wizard 5
Medium (5'0") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Arcana +3, Athletics +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 200 gp. Gold music box (1000 gp). Old masterpiece painting (1000 gp). Black velvet mask with numerous citrines (100 gp).


Social Check DCs


Cimer Belief, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He keeps his white hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gifted from a young age, Cimer studied abroad. Cimer was born on a far eastern forest where he grew up under the tutelage of his father, an expert Glassblower. He has dedicated himself to building a better kind of golem.

Motivation: A strong sense of loyalty to Tiefling people; and he's looking for his big break

Ideals: Gifted. Flaws: Racist. Bonds: Job, Adventurer, Immigrant. Occupation: Glassblower

Voice: Smooth and feminine

Attributes [hide]

Cimer Belief, Male Tiefling Sorcerer 16
Medium (5'7") Tiefling, Chaotic Good (CR 16)
Armor Class 10
Hit Points 45 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)18 (+4) 13 (+1)16 (+3)
Skills History +9, Performance +8
Senses Passive Perception 11
Languages Common, Aquan, Auran, Undercommon, Draconic
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17666666653

Possessions: 3000 gp. Fiery yellow corundum (1300 gp). Fire opal (1300 gp). Jasper (80 gp). Hematite (15 gp).


Social Check DCs

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