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NPC Generator

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Advanced [show]


Einkil Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has a slight overbite and is overall scrawny. He has a chestnut handlebar mustache and slicked back chestnut hair. His half smiles and green eyes are beguiling and draw you in.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist, Artistic. Bonds: Attractive, Guardian, Criminal record. Occupation: Bather

Voice: Farmer accent

Attributes [hide]

Einkil Ungart, Male Dwarf Rogue 3
Medium (4'1") Dwarf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Henry Shirley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spy arts, while his mother instructed him in etiquette, music and courtly manner. Henry abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Doesn't want to be a Spy and was forced into it by his family.

Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Rich, Adventurer, Family. Occupation: Spy

Voice: Speaks like tongue is numb

Attributes [hide]

Henry Shirley, Male Human Bard 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 18 (+4)13 (+1)
Skills Perception +6, Persuasion +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 6000 cp.


Social Check DCs


Abad Trust, Male Tiefling [Permalink]

Personal [hide]

Description: This western man wears a tight fitting tan shirt and pants. His clothes are grease stained in places. He has no hair. He has white eyes and a tan hat with a violet feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also is a firm believer in the manly ideal.

History: Born in the west his family was never financially stable. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he feels kind of lost in life

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant. Occupation: Guard

Voice: Soft and melodious

Attributes [hide]

Abad Trust, Male Tiefling Warlock 3
Medium (5'11") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)18 (+4) 10 (+0)14 (+2)
Skills Deception +4, Nature +6
Senses Passive Perception 10
Languages Common, Goblin, Celestial, Draconic, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14222000000

Possessions: 300 gp.


Social Check DCs


Hirrathak Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a green coat over a grey low-cut shirt, and a Stetson hat upon his head. He has a penchant for wearing a ring with an oversized topaz on his left hand. His black crest is heavily combed to the left. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is afraid of women and trembles around them

History: Hirrathak was born in the west. At a young age he loved to build and create. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Stableman for hire.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Persistence. Flaws: Addict, Shy. Bonds: Rich, Job. Occupation: Stableman

Voice: Scottish accent

Attributes [hide]

Hirrathak Clethtinthiallor, Male Dragonborn Adept 9
Medium (6'1") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 40 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)11 (+0) 8 (-1)19 (+4)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 pp. 1 Minor magic item.


Social Check DCs

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