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NPC Generator

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Advanced [show]


Dynamic Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has no fur. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Dynamic lived on a farm with his father, near the main road leading to a nearby town. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist, Impeccable. Flaws: Ugly, Antagonistic, PTSD. Bonds: Family. Occupation: Roofer

Voice: Voice breaks

Attributes [hide]

Dynamic Of Ebony, Male Tabaxi Monk 10
Medium (5'2") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 63 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)10 (+0) 14 (+2)9 (-1)
Skills Acrobatics +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6

Possessions: 2100 gp. An abacus with copper, silver and gold markers (150 gp). Jeweled electrum ring (3000 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Golden circlet with four aquamarines (5000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears many layers of old clothing at all times. His red hair is cut jaggedly and amateurishly. His eyes are amber and beady.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: When he was but 6 years old his parents immigrated from the east. Anselm was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Mason. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Ugly, Antagonistic, Insane. Bonds: Poor, Criminal record, Immigrant. Occupation: Mason

Voice: American accent

Attributes [hide]

Anselm Sylvaranth, Male Half-Elf Adept 2
Medium (4'10") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)13 (+1) 16 (+3)15 (+2)
Skills Athletics +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: Moonstone (60 gp). Golden yellow topaz (400 gp). Black pearl (400 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Zepar Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he dresses like a well dressed Butcher does. His dark red hair is singed and shortened. He has a tattooed face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a minor phobia of water and hates getting wet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He's also a talented Bookbinder, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Butcher responsibilities is difficult; and further expansion of business

Ideals: Joker, Gifted. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Butcher

Voice: Indian accent

Attributes [hide]

Zepar Guilt, Male Tiefling Warlock 1
Medium (5'8") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 600 sp.


Social Check DCs


Darrow High-hill, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his white hair in a flapper bob. He has blue eyes.

Personality: His tongue was cut out and he uses sign language. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: The child of a Layabout, who enjoyed hunting, Darrow was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. Due to his spouse's obsession with being a Layabout they were divorced and he won custody of their son. He worked as a Banker, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Entrepeneur. Flaws: Disease. Bonds: Family, Nature. Occupation: Banker

Voice: Soft and mumbly

Attributes [hide]

Darrow High-hill, Male Halfling Rogue 6
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)16 (+3) 11 (+0)12 (+1)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Giant, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3

Possessions: 3000 sp. Eyepatch with mock eye of sapphire and moonstone (1000 gp). Cloth of gold vestments (50 gp). Golden circlet with four aquamarines (2000 gp).


Social Check DCs

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