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NPC Generator

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Advanced [show]


Arjhan Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally shirtless and showing off his tattooed chest. He wears his green crest up. He has a dull look in his red eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and he seems to be bored by most things

Ideals: Optimist, Gifted. Flaws: Mundane. Bonds: Criminal record, Family. Occupation: Shepherd

Voice: Strong lisp

Attributes [hide]

Arjhan Delmirev, Male Dragonborn Bard 16
Medium (6'2") Dragonborn, True Neutral (CR 16)
Armor Class 11
Hit Points 81 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)12 (+1) 10 (+0)16 (+3)
Skills Nature +6, Survival +5
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444

Possessions: 7000 gp. Moonstone (80 gp). Jet (50 gp). Freshwater pearl (9 gp). Rich purple corundum (900 gp). Clear bright green emerald (6000 gp). Alexandrite (1000 gp). Aquamarine (1000 gp).


Social Check DCs


Richard Altham, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is well dressed, constantly wearing a yellow suit, green shirt, and white tie. His hair is long and red with streaks of brown, and is pulled back with small yellow clips. His beard is brown, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He takes great joy in being the best Junk Dealer in town.

History: The child of northern immigrants he idolized his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Junk Dealer like his father before him.

Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult.

Ideals: Professionalism. Bonds: Job, Immigrant. Occupation: Junk Dealer

Voice: Uses sign language

Attributes [hide]

Richard Altham, Male Human Druid 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)9 (-1) 12 (+1)13 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 2000 cp.


Social Check DCs


Frouse Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male wears clothing that is held on in multiple layers but all of it is in poor condition. He is tall, broad shouldered and powerfully built. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He never wears the same outfit twice, unless he absolutely has to.

History: He was born on a small isolated farm. He has had some formal dancing training, and achieved minor success. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against orcs.

Ideals: Artistic. Bonds: Poor, Enemies, Nature, Immigrant. Occupation: Priest

Voice: Excited and jittery

Attributes [hide]

Frouse Lingenhall, Male Gnome Warlock 5
Small (3'8") Gnome, Lawful Evil (CR 5)
Armor Class 13
Hit Points 29 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)17 (+3) 16 (+3)11 (+0)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Celestial, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 500 gp. Tiger eye turquoise (8 gp). Smoky quartz (50 gp).


Social Check DCs


Krimmon Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of quarterstaffs, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has styled his white hair well, parting it to the right. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is fixated on the number 47. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Krimmon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Flaws: Insane, Racist. Bonds: Attractive, Religious. Occupation: Spice Merchant

Voice: Italian accent

Attributes [hide]

Krimmon Underbough, Male Halfling Aristocrat 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)15 (+2) 13 (+1)10 (+0)
Skills History +4, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp.


Social Check DCs

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