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NPC Generator

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Advanced [show]


Eberk Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male is well dressed, constantly wearing a blue suit, black shirt, and red tie. He is tall, broad shouldered and powerfully built. His head has been shaved. His thin eyebrows rest above his beady amber eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A powerful brothel owner made him what he is. Eberk abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Shy, Forgetful. Bonds: Mentor, Adventurer. Occupation: Barber

Voice: Rolls R's

Attributes [hide]

Eberk Stoutale, Male Dwarf Fighter 12
Medium (4'4") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 94 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)13 (+1) 10 (+0)11 (+0)
Skills Stealth +6
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3

Possessions: 2000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp).


Social Check DCs


Two Llamas Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a flattop fur cut. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a habit of throwing himself into exceedingly dangerous situations.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He's since become an addict/alcoholic.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has a rivalry with the church that dominates his actions

Flaws: Addict, Impulsive. Bonds: Guardian, Religious, Enemies. Occupation: Cook

Voice: French accent

Attributes [hide]

Two Llamas Moon, Male Tabaxi Rogue 2
Medium (5'8") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Athletics +4, History +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 140 gp. 3 Acid flasks.


Social Check DCs


Fenriz Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses in collared shirts and wears a proper scarf over his head. His hair is brown and curly. His eyes are a pleasant black.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a criminal king-pin and mafia family Fenriz was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Fenriz decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and to be a slave trader again

Ideals: Artistic. Flaws: Secretive. Bonds: Criminal record, Job. Occupation: Farmer

Voice: Timid voice

Attributes [hide]

Fenriz Tragedy, Male Tiefling Monk 16
Medium (5'5") Tiefling, True Neutral (CR 16)
Armor Class 14
Hit Points 104 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)18 (+4) 14 (+2)16 (+3) 14 (+2)11 (+0)
Skills Stealth +9, Survival +7
Senses Passive Perception 12
Languages Common, Draconic, Aquan, Ignan
Attacks Melee +9 / 4d10+4, Ranged +9 / 4d10+4, Grapple +4

Possessions: 7000 gp. Aquamarine (900 gp). Eye agate (12 gp). Silver pearl (120 gp). Lapis lazuli (12 gp). Violet garnet (900 gp). Chrysoberyl (120 gp). Aquamarine (900 gp). Red-brown spinel (120 gp). Rose (40 gp). Golden yellow topaz (900 gp). Rhodochrosite (12 gp). Tourmaline (120 gp). Star rose quartz (40 gp). Amethyst (120 gp). Sardonyx (40 gp). Blue quartz (12 gp). Deep blue spinel (900 gp). Pink pearl (120 gp).


Social Check DCs


Burgell Turen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of pickaxes on his belt, each one with a jet on the hilt. His hair is always cut to a buzz. His eyes are blue and beady.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a ruthless business man, a trait he acquired from his father.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Mundane, Antagonistic. Occupation: Miner

Voice: German accent

Attributes [hide]

Burgell Turen, Male Gnome Commoner 2
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)17 (+3) 15 (+2)15 (+2)
Skills Medicine +4, Nature +5
Senses Passive Perception 12
Languages Common, Gnome, Terran, Elven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 250 gp.


Social Check DCs

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