Ulfgar Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tan leather gloves, a tan jacket, and tight pants. He wears a colorful flower in his auburn hair. He wears crescent spectacles with a black brim.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. The war was a terrible time for him, and Ulfgar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised in a white middle class family as the only child. When Ulfgar reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and he feels kind of lost in life
Flaws: Emotional, Depressed, Mundane. Bonds: Attractive, Military. Occupation: Masseuse
Voice: Spanish accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Gnome, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp.
Heskan Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brass crest is drawn into a tight pony tail with a skull scrunchie. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend.
Ideals: Entrepeneur, Athletic, Disciplined. Bonds: Has a crush, Adventurer. Occupation: Navigator
Voice: Smoker's lung
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 5)
Armor Class 9
Hit Points 23 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 10 (+0) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 20000 cp.
Hobart Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is an epitome of beauty. He keeps his black hair in a pixie cut. His eyes are violet and he is always smoking a pipe.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Hobart was born with his father's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Optimist. Flaws: Hedonist, Secretive. Bonds: Attractive, Adventurer. Occupation: Dyer
Voice: Dark and ominous
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 67 (12d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Auran
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +5
Possessions: 1000 gp. Black pearl (600 gp). Golden yellow topaz (600 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dustin Norton, Male Human [Permalink]
Personal [hide]
Description: He sports green clothing, slightly heavier than average wear, and carries hammers. He keeps his auburn hair in a flapper bob. He wears large thick round spectacles.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is able to fit into much smaller and tighter spaces than normal.
History: Born to a pair of adventurers, Dustin grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dustin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He loathes his own lifestyle; and he desires power and/or immortality
Ideals: Fighting, Disciplined, Gifted. Flaws: Depressed. Bonds: Adventurer. Occupation: Healer
Voice: Low range voice
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 81 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 |
Possessions: 1500 gp. Embroidered silk and velvet mantle with numerous moonstones (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A roughly beaten golden orb (120 gp). Black velvet mask with numerous citrines (120 gp). Gold cup set with emeralds (5000 gp).
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