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NPC Generator

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Advanced [show]


John Blyth, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears black trousers with grey and brown striped suspenders. He wears various colorful collared shirts. His red hair is matted, messy, and big. His green eyes have a joyful gleam in them most of the time.

Personality: His tongue was cut out and he uses sign language. He is a logical person and will generally grow upset if things defy logic and science.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. John liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world; and he is currently in port desperately looking for someone to get him out

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Slave, Nature. Occupation: Crown-heir

Voice: Pronounces O like U

Attributes [hide]

John Blyth, Male Human Rogue 9
Medium (6'2") Human, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 54 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)11 (+0) 11 (+0)13 (+1)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +4

Possessions: Golden pearl (110 gp). Alexandrite (900 gp). Rhodochrosite (15 gp). Golden yellow topaz (900 gp). Jasper (40 gp). Coral (110 gp).


Social Check DCs


Quarethon Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft green waves gently in the breeze. His red crest, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Quarethon was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Masseuse work with an outfit from a few towns over. Masseuse work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Masseuse job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist. Flaws: Impulsive. Bonds: Rich, Job. Occupation: Masseuse

Voice: Strong lisp

Attributes [hide]

Quarethon Dhyrktelonis, Male Dragonborn Rogue 1
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 11 (+0)16 (+3)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 50 gp.


Social Check DCs


Pelt In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses like a well dressed Mason does. His black fur is braided into rings. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to make people angry or surprised. His job bores him to no end. He has decided to make it more interesting.

History: Pelt was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He struck the Mason job and began his own company from there.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Adventurer, Criminal record. Occupation: Mason

Voice: Old Prospector

Attributes [hide]

Pelt In the Wind, Male Tabaxi Monk 7
Medium (5'11") Tabaxi, True Neutral (CR 7)
Armor Class 12
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)14 (+2) 9 (-1)10 (+0)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 9
Languages Common, Celestial, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 8000 sp. Chrysoberyl (80 gp). Onyx (70 gp). Rhodochrosite (11 gp).


Social Check DCs


Uraim Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'1" and typically wears a sleeveless long coat of deep green leather and dull tan iron scale mail. His left hand appears badly burned and disfigured. His black hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: From birth he was tutored by a cruel and relentless mentor. His parents enrolled him in a Adept school at a young age so that he could practice his divine talents. He has achieved small success as a Cook.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Mentor. Occupation: Cook

Voice: Speaks like tongue is numb

Attributes [hide]

Uraim Strakeln, Male Dwarf Adept 12
Medium (4'1") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 67 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)17 (+3) 15 (+2)7 (-2)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Goblin, Terran, Gnome
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: Black pearl (800 gp). Golden yellow topaz (800 gp). Black star sapphire (900 gp). Silver pearl (120 gp). Azurite (10 gp). Aquamarine (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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