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Rathkran Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'1", this man likes to wear darkened spectacles and heavy clothing, no matter the weather. His scarlet crest, when down, is lengthy. His eyes, though not visible through his cowl, are red.

Personality: Aggressive, abrasive, and angry, Rathkran embodies much of what other species detest in the Dragonborns. He always tries to repair and not replace. It was this mentality that drove him into the Layabout business.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Rathkran was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Rathkran's father didn't care for him much, and the feeling was mutual. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to open a new tavern; and he's repulsed by the pc

Ideals: Persistence. Flaws: Antagonistic, Secretive. Bonds: Job. Occupation: Layabout

Voice: Sighs a lot, exhausted

Attributes [hide]

Rathkran Ebynichtomonis, Male Dragonborn Bard 3
Medium (6'1") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)15 (+2) 14 (+2)13 (+1)
Skills Arcana +4
Senses Passive Perception 12
Languages Common, Goblin, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 11000 cp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Cockaby Beren, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'7" has a big stupid grin on his face most of the time. He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. His black hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Further he is a bit of a stoner and is frequently out of it.

History: Sold as a small child to a brothel owner, Cockaby was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Mentor, Job. Occupation: Doctor

Voice: Mumbles to self between sentences

Attributes [hide]

Cockaby Beren, Male Gnome Sorcerer 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)11 (+0) 13 (+1)18 (+4)
Skills Animal Handling +3, Performance +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 46000 sp.


Social Check DCs


Dagger Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses well, typically a more casual-formal manner. His fur is red and curly. His eyes are hazel.

Personality: Dagger speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He pushes his goals aggressively. He is also a coward if confronted.

History: When he was but 8 years old his parents immigrated from the west. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the west, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Navigator

Voice: Soothing and warm

Attributes [hide]

Dagger Wing, Male Tabaxi Ranger 10
Medium (6'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 83 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 16 (+3)13 (+1) 13 (+1)12 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +9 / 3d6+5, Ranged +5 / 3d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Brass mug with jade inlays (100 gp). Solid gold idol (900 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Eberk Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is wearing a perfectly clean shirt and pair of pants. He sports a flattop hair cut. He is baby faced.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He got into the Mason business at a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. In the meantime he has taken over work as a Mason and occasionally as a mercenary.

Motivation: A need for knowledge about a nearby landmark; and wants his loneliness to end

Ideals: Impeccable. Bonds: Attractive, Criminal record, Job, Adventurer, Has a crush. Occupation: Mason

Voice: Australian accent

Attributes [hide]

Eberk Orcfoe, Male Dwarf Aristocrat 12
Medium (4'5") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 112 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 20 (+5)11 (+0) 14 (+2)13 (+1)
Skills Animal Handling +6, Stealth +7
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 100 pp. A pair of silk slippers encrusted with tiny pearls. (100 gp). A roughly beaten golden orb (100 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item.


Social Check DCs

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