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NPC Generator

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Advanced [show]


Cressel Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears rags and sports a simple walking cane. His chestnut hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. When he's not drinking or sleeping the drinks off, he's doing music.

History: Cressel was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic, Depressed. Bonds: Poor, Job, Immigrant. Occupation: Marshal

Voice: Rolls R's

Attributes [hide]

Cressel Ecstasy, Male Tiefling Rogue 7
Medium (6'7") Tiefling, Neutral Good (CR 7)
Armor Class 10
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)10 (+0) 11 (+0)13 (+1)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Bhevek Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He wears suspenders and white workpants. His shirt is tan, and he wears a heavy white leather apron most of the time. His auburn hair is cut short with large spiked bangs in the front. He has gleaming, smiling violet eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is an amazing painter.

History: Bhevek was born in the north. At a young age he loved to build and create. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A strong sense of loyalty to Halfling people; and seeks redemption

Ideals: Gifted, Persistence. Flaws: Ugly, Racist. Bonds: Criminal record. Occupation: Mayor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bhevek Reedfellow, Male Halfling Adept 6
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)11 (+0) 18 (+4)11 (+0)
Skills Persuasion +3, Religion +3
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15331000

Possessions: 200 gp.


Social Check DCs


Salasar Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'2" and muscular, this northern man dresses well, typically a more casual-formal manner. His blue crest is drawn into a tight pony tail with a clover scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He always tries to repair and not replace. It was this mentality that drove him into the Map Maker business.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Athletic, Joker, Persistence. Flaws: Mundane. Bonds: Attractive. Occupation: Map Maker

Voice: Excited and jittery

Attributes [hide]

Salasar Grrrmmballhyst, Male Dragonborn Ranger 7
Medium (6'2") Dragonborn, Chaotic Good (CR 7)
Armor Class 10
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)11 (+0) 14 (+2)17 (+3)
Skills Animal Handling +5, Arcana +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1100 gp. Hematite (10 gp). Iolite (60 gp). Amethyst (60 gp).


Social Check DCs


Diggory Tealeaf, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a robe, a symbol of strength around his neck, and a monstrous two handed axe on his belt. His red hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A true patriot, Diggory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a white middle class family as the only child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Beggar kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is content.

Ideals: Fighting. Flaws: Cynical, Mundane. Bonds: Military, Criminal record. Occupation: Beggar

Voice: Mousy voice

Attributes [hide]

Diggory Tealeaf, Male Half-Elf Rogue 3
Medium (5'10") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 10 (+0)13 (+1)
Skills History +3, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 500 sp.


Social Check DCs

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