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NPC Generator

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Advanced [show]


Alberich Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He does not wear sleeves and tends to eschew shirts when he can avoid it. Beneath his clothing is a huge mess of scar tissue. He sports a long white beard, and similarly colored long hair. His face is scarred and worn.

Personality: He is a Spy first and foremost. He believes firmly that knowledge should be universal. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He is a Maurezhi in disguise. He was an apprentice working in his father's forge. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: Ugly. Bonds: Slave, Job, Adventurer. Occupation: Spy

Voice: Voice breaks

Attributes [hide]

Alberich Trueblood, Male Dwarf Adept 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 11 (+0)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Vlorn Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear red clothing when he does not wear armor. His silver hair is styled in orderly dreadlocks. His violet eyes dart from person to person to random spaces in the air.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. He has worked as a Sailor like his father before him.

Motivation: Further expansion of business; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic. Flaws: Hedonist. Bonds: Job, Adventurer, Slave. Occupation: Sailor

Voice: Speaks with lips pursed

Attributes [hide]

Vlorn Honeypot, Male Halfling Expert 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 34 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)15 (+2) 12 (+1)16 (+3)
Skills Deception +6, Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Infernal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. Obsidian (13 gp). Amethyst (140 gp). Smoky quartz (70 gp).


Social Check DCs


Skamos Trust, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'8". He wears tight fighting clothing, which leaves very little to the imagination, and his gloved hand is found clutching a club. His broad hat is riddled with cuts and holes. His black unseeing eyes seem to look past you.

Personality: Stoic and calm, he prefers to meditate than take action. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. During his travels, Skamos and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Skamos discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Skamos fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Healer

Voice: Old Prospector

Attributes [hide]

Skamos Trust, Male Tiefling Commoner 1
Medium (5'8") Tiefling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 8 (-1)14 (+2) 11 (+0)13 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp.


Social Check DCs


Emerald Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears rags and sports a simple walking cane. He has no fur. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: When he was but 8 years old his parents immigrated from the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Emerald's homeland. Emerald decided to take the middle way and become a bodyguard. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Guardian, Adventurer, Immigrant. Occupation: Laborer

Voice: Sore throat, cough

Attributes [hide]

Emerald Candle, Male Tabaxi Ranger 3
Medium (6'4") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)14 (+2) 12 (+1)14 (+2)
Skills Athletics +4, History +4
Senses Passive Perception 11
Languages Common, Auran, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 sp. 1 Everburning torch. 3 Antitoxin. 1 Thunderstones.


Social Check DCs

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