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NPC Generator

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Lvl.
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Advanced [show]


Serpent Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His cinnamon fur is matted, messy, and big. He has gleaming, smiling yellow eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is harsh and unforgiving.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and a rival would like him out of the picture

Flaws: Ugly, Shy, Antagonistic. Bonds: Religious, Criminal record, Job. Occupation: Gardener

Voice: Australian accent

Attributes [hide]

Serpent Moon, Male Tabaxi Commoner 10
Medium (5'9") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 72 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)12 (+1) 18 (+4)16 (+3)
Skills Deception +7, Investigation +5
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 12000 sp. Blue quartz (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimp Brownrigg, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is renowned for his bright violet suits and hats. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He has green eyes and a violet hat with a grey feather.

Personality: He can speak with the recently deceased. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Krimp was born the youngest of three triplets. His martial abilities were realized during a raid on his village. He is searching for what he claims is his rightful reward.

Motivation: He's repulsed by the PC; and he desires power and/or immortality

Ideals: Gifted, Joker. Flaws: Ugly, Antagonistic. Bonds: Family, Adventurer. Occupation: Brewer

Voice: Pirate accent

Attributes [hide]

Krimp Brownrigg, Male Half-Orc Commoner 9
Medium (5'4") Half-Orc, Neutral Good (CR 9)
Armor Class 12
Hit Points 43 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 12 (+1)11 (+0)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 900 gp.


Social Check DCs


Heward Winchester, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is renowned for his bright yellow suits and hats. His blonde hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, Heward grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He left for the south, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly. Bonds: Enemies, Adventurer, Immigrant. Occupation: Ploughman

Voice: German accent

Attributes [hide]

Heward Winchester, Male Human Ranger 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)18 (+4) 12 (+1)17 (+3)
Skills Arcana +6, Athletics +5
Senses Passive Perception 11
Languages Common, Halfling, Giant, Celestial, Ignan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 sp. 1 Average lock.


Social Check DCs


Ernest Alston, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he has a large brown mantle and cape that has been intricately interwoven into his green robe. His long brown hair is drawn into a two foot long braid. He has a dull look in his violet eyes.

Personality: Confrontational and typically high on some drug or another. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born into a rich family. He was taken from his home at a very young age. He's since become an addict/alcoholic.

Motivation: An old rival family wants him found; and to unite with his sister

Ideals: Logical. Flaws: Addict. Bonds: Rich, Slave, Family. Occupation: Fisher

Voice: Soft and mumbly

Attributes [hide]

Ernest Alston, Male Human Warlock 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)9 (-1) 15 (+2)14 (+2)
Skills Intimidation +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs

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