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NPC Generator

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Advanced [show]


Osco Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: This southern man prefers to wear flannel. His clothes are grease stained in places. His white hair is lengthy. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Osco will drive conversation. He does not trust anyone and sleeps with one eye open.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Osco was born on a far southern mountains where he grew up under the tutelage of his father, an expert Unemployed. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Extrovert. Flaws: Insomniac. Bonds: Poor, Immigrant, Slave. Occupation: Unemployed

Voice: Irish accent

Attributes [hide]

Osco Smoothhands, Male Halfling Adept 2
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 15
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills History +3, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 390 gp.


Social Check DCs


Borun Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. He sports a flattop hair cut. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Borun was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. His mother was a mechanic, and taught him how to fix just about anything. He has dedicated himself to building a better kind of golem.

Motivation: He has a crush on the local Stylist; and he has passion for adventuring and risk

Ideals: Artistic, Persistence. Bonds: Adventurer, Poor, Has a crush. Occupation: Server

Voice: Scratchy, weak

Attributes [hide]

Borun Swiftwhistle, Male Halfling Rogue 2
Small (3'3") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)14 (+2) 12 (+1)10 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 5000 cp. Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Orryn Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a skull on it. He has a long brown beard with little hanging trinkets. His hazel unseeing eyes seem to look past you.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A powerful slaver made him what he is. Cursed with vampirism at a very young age, Orryn has worked very hard to control his curse. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is terrified, and will act out of fear; and to reunite with his old friends

Ideals: Fighting. Flaws: Disease, Fearful. Bonds: Adventurer, Mentor. Occupation: Fisher

Voice: German accent

Attributes [hide]

Orryn Raulnor, Male Gnome Sorcerer 8
Small (3'8") Gnome, True Neutral (CR 8)
Armor Class 15
Hit Points 24 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)15 (+2) 15 (+2)17 (+3)
Skills History +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Ignan
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 600 gp. Citrine (50 gp). Carnelian (50 gp).


Social Check DCs


Travok Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His white hair is matted, messy, and big. His eyes, though not visible through his cowl, are green.

Personality: His tongue was cut out and he uses sign language. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Layabout

Voice: Australian accent

Attributes [hide]

Travok Caebrek, Male Dwarf Aristocrat 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)11 (+0) 14 (+2)9 (-1)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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