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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Tim Ashley, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. He carries with him a set of whips on his belt, each one with a topaz on the hilt. His hair is brown and curly. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Abrasive and pushy, he has a hard time making friends. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in a small village he learned the ways of the warrior from his father. His father had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich. Occupation: Interpreter

Voice: Indian accent

Attributes [hide]

Tim Ashley, Male Human Aristocrat 7
Medium (5'4") Human, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 69 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)10 (+0) 13 (+1)13 (+1)
Skills Deception +4, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Anselm Bradshaw, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear blue tank tops with grey pants. He has moderate length brown hair. He is baby faced.

Personality: He snorts whenever he laughs or is feeling confident. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Anselm was raised in a hard working conservative environment. His mother was a soldier and died while he was still young. Anselm was left his mother's suit of armor and trained in its use and care. He tends to his Carter job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and he's looking for his big break

Flaws: Impulsive. Bonds: Job, Military, Adventurer. Occupation: Carter

Voice: Switch between two voices

Attributes [hide]

Anselm Bradshaw, Male Human Wizard 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)13 (+1) 8 (-1)13 (+1)
Skills Insight +1, Stealth +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 50 gp.


Social Check DCs


Gardain Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left arm. He dresses in collared shirts and wears a proper scarf over his head. His silver hair is greasy and uncared for. His blue eyes peer out from beneath his wide-brimmed blue hat.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Persistence, Extrovert. Flaws: Ugly. Bonds: Rich. Occupation: Mercenary

Voice: Pirate accent

Attributes [hide]

Gardain Lutgehr, Male Dwarf Bard 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 19 (+4)14 (+2) 14 (+2)14 (+2)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Infernal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 380 gp.


Social Check DCs


Delebean Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His deerstalker hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Delebean enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Delebean was born in the north. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is greedy.

Ideals: Disciplined, Persistence. Flaws: Ugly, Hedonist. Bonds: Rich. Occupation: Banker

Voice: Mousy voice

Attributes [hide]

Delebean Quillsharpener, Male Gnome Barbarian 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 46 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)10 (+0) 10 (+0)15 (+2)
Skills History +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 21000 cp. Deep blue spinel (900 gp). Bloodstone (80 gp). 1 Minor magic item.


Social Check DCs

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