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NPC Generator

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Advanced [show]


Gerbo Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue collared shirt and black pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He carries with him a set of halberds, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His brown hair is lengthy and is close to two feet long. His violet eyes peer out from beneath his Stetson blue hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Gifted from a young age, Gerbo studied abroad. Gerbo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical, Gifted. Flaws: Disease. Bonds: Nature. Occupation: Spice Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Gerbo Gummen, Male Gnome Barbarian 7
Small (3'3") Gnome, Neutral Evil (CR 7)
Armor Class 15
Hit Points 95 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 18 (+4)14 (+2) 12 (+1)17 (+3)
Skills Acrobatics +7, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Goblin
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 600 gp. Rose (80 gp). 1 Minor magic item.


Social Check DCs


Nadarr Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is physically well-built. His long bronze crest is drawn into a two foot long braid. His eyes are likewise gold. His teeth are white and perfect.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He comes from a rich eastern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now travels the world, in search of power and loot.

Motivation: To protect his home; and he is greedy

Flaws: Terse. Bonds: Attractive, Adventurer, Rich, Guardian. Occupation: Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nadarr Lhamboldennish, Male Dragonborn Bard 7
Medium (6'6") Dragonborn, Neutral Good (CR 7)
Armor Class 13
Hit Points 19 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +6, Deception +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 8000 sp. Obsidian (7 gp). Hematite (7 gp). Golden yellow topaz (1600 gp). Pink pearl (120 gp). 1 Minor magic item.


Social Check DCs


Zaffrab Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears baggy grey pantaloons and a white scarf. His silver hair is smooth and relatively long. His face is scarred and worn.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in a small village he learned the ways of the warrior from his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Zaffrab's homeland. Zaffrab decided to take the middle way and become a bodyguard. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Tailor

Voice: Pronounces difficult words wrong

Attributes [hide]

Zaffrab Albaratie, Male Gnome Ranger 1
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)13 (+1) 15 (+2)10 (+0)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 150 gp.


Social Check DCs


Nuraval Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair, while still mostly black, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the west, but his parents moved at a very young age to the north. He worked as a nervous Barber and found it very stressful. He has worked as a Barber like his father before him.

Motivation: His religion dominates his actions; and sabotage a competitor

Flaws: Racist, Secretive. Bonds: Immigrant, Job, Religious. Occupation: Barber

Voice: Nasally tone

Attributes [hide]

Nuraval Dankil, Male Dwarf Ranger 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)12 (+1) 10 (+0)10 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 160 gp.


Social Check DCs

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