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NPC Generator

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Advanced [show]


Dondon Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a white wide-brimmed hat and white clothes. His black hair is drawn into a tight pony tail with a rose scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He cannot resist a sob story and will often dote over anyone who has one.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Miner.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Athletic, Philantrophist, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Miner

Voice: Boston accent

Attributes [hide]

Dondon Tosscobble, Male Halfling Monk 6
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)13 (+1) 18 (+4)11 (+0)
Skills Persuasion +3
Senses Passive Perception 14
Languages Common, Halfling, Ignan
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). An abacus with copper, silver and gold markers (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Chatham, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a worn and beaten armor. His white hair is smooth and relatively long. He has a dull look in his brown eyes.

Personality: Patrick wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Patrick was born in the south. At a young age he loved to build and create. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Disciplined, Persistence, Impeccable. Flaws: Secretive. Bonds: Immigrant. Occupation: Bookbinder

Voice: Shortens vowels

Attributes [hide]

Patrick Chatham, Male Human Expert 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)15 (+2) 9 (-1)11 (+0)
Skills Athletics +2
Senses Passive Perception 9
Languages Common, Giant, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Darkwood Shield. 1 Breastplate.


Social Check DCs


Aura Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears long strands of aquamarine and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white fur is still thick. His eyes are a pleasant yellow.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. As long as the job gets done he does not care how it got done.

History: He comes from a rich northern family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aura fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Fighting, Professionalism. Bonds: Rich, Nature. Occupation: Ploughman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Aura Of Winter, Male Tabaxi Cleric 7
Medium (5'9") Tabaxi, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1200 gp.


Social Check DCs


Tree On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition. He is muscular with a powerful set of arms. His fur is cut close to his head. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not believe in violence as a means to an end. He is a dedicated Barkeep but believes his peers are too gung-ho.

History: The child of a Blacksmith, who enjoyed hunting, Tree was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his sister; and he uses money and sex appeal to get what he needs

Ideals: Pacifist. Flaws: Ugly, Terse. Bonds: Poor, Nature. Occupation: Barkeep

Voice: Raspy

Attributes [hide]

Tree On the Water, Male Tabaxi Sorcerer 3
Medium (6'10") Tabaxi, Chaotic Good (CR 3)
Armor Class 15
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 12 (+1)10 (+0) 11 (+0)14 (+2)
Skills Sleight of Hand +7
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp. 3 Tanglefoot bags.


Social Check DCs

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