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NPC Generator

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Advanced [show]


Imsh Soames, Male Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned male wears very tight pants and wife beaters, though occasionally he sports a pastel coat. He is tall, broad shouldered and powerfully built. He keeps his black hair in a flapper bob. He is very pretty but has cold, dead eyes.

Personality: Overbrimming with self-confidence, Imsh isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. Further he is a bit of a stoner and is frequently out of it.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the north was not economically sound they moved to his current location. He's since become an addict/alcoholic.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Gifted. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Navigator

Voice: Tuts and clicks tongue

Attributes [hide]

Imsh Soames, Male Half-Orc Warlock 7
Medium (6'5") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)9 (-1) 15 (+2)11 (+0)
Skills Deception +3, Medicine +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Deep blue spinel (700 gp). Jet (50 gp). Golden yellow topaz (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cockaby Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a lot of dark rich colors, with gold accents. His brown hair is kept up in a ponytail inside a top hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a ruthless business man, a trait he acquired from his father.

History: The child of northern immigrants he idolized his father. His childhood dream was to be a Fortune-teller, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Immigrant, Job. Occupation: Spice Merchant

Voice: Soft and melodious

Attributes [hide]

Cockaby Ningel, Male Gnome Aristocrat 7
Small (3'4") Gnome, Lawful Evil (CR 7)
Armor Class 11
Hit Points 52 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man typically wears a sleeveless long coat of deep brown leather and dull yellow iron scale mail. His white fur is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village he learned the ways of the warrior from his father. He found a children's book about a Tabaxi Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Adventurer, Family. Occupation: Interpreter

Voice: Speaks with squeezed throat

Attributes [hide]

Right-Handed Grass, Male Tabaxi Druid 6
Medium (5'11") Tabaxi, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 600 gp.


Social Check DCs


Arannis Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears suspenders and blue workpants. His shirt is red, and he wears a heavy blue leather apron most of the time. His red hair is unkempt and raggedy. He is baby faced.

Personality: He speaks before he thinks and is too direct. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Arannis was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his sister; and doesn't want to be a roofer and was forced into it by his family

Ideals: Logical. Flaws: Ugly, Impulsive. Bonds: Poor, Family. Occupation: Roofer

Voice: Switch between two voices

Attributes [hide]

Arannis Arnuanna, Male Half-Elf Ranger 5
Medium (5'5") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)10 (+0) 15 (+2)16 (+3)
Skills Insight +5, Nature +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp. Jade (100 gp). Red spinel (100 gp). Rose (60 gp). 1 Minor magic item.


Social Check DCs

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