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NPC Generator

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Advanced [show]


Edge Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears a grey armored body suit, with a simple black line shooting up and back down. His brown fur is braided into rings. He has several tiny jet earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Gifted from a young age, Edge studied abroad. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Gifted. Flaws: Antagonistic, Hedonist. Bonds: Rich. Occupation: Layabout

Voice: Soft and melodious

Attributes [hide]

Edge Of Spirit, Male Tabaxi Warlock 1
Medium (5'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)14 (+2) 11 (+0)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Giant, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aramil Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of quarterstaffs on his belt, each one with a amber on the hilt. He has styled his black hair well, parting it to the right. His skin is flawless and his gray eyes scan people very quickly.

Personality: Stoic and calm, he prefers to meditate than take action. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants nothing more than to rejoin the army

Ideals: Fighting, Disciplined. Bonds: Attractive, Enemies, Military. Occupation: Roofer

Voice: Loud with bravado

Attributes [hide]

Aramil Qualanthri, Male Elf Adept 10
Medium (5'1") Elf, Chaotic Good (CR 10)
Armor Class 13
Hit Points 32 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)14 (+2) 15 (+2)12 (+1)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 12
Languages Common, Elven, Draconic, Druidic
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 700 gp.


Social Check DCs


Chay Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: This northern man wears a pastel tunic with white highlights, and long tan pants that bunch up around his shoes. His clothes are grease stained in places. His brown hair is lengthy. He is very pretty but has cold, dead eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is lazy and tries to find solutions quickly.

History: Chay was born in the north. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to work out more often

Ideals: Persistence. Flaws: Greedy, Lazy. Bonds: Poor, Immigrant, Attractive. Occupation: Dyer

Voice: Slow speaker

Attributes [hide]

Chay Nimblefingers, Male Halfling Warlock 13
Small (3'4") Halfling, Neutral Good (CR 13)
Armor Class 14
Hit Points 55 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 10 (+0)16 (+3) 15 (+2)16 (+3)
Skills Perception +6, Sleight of Hand +7
Senses Passive Perception 17
Languages Common, Halfling, Sylvan, Undercommon, Giant
Attacks Melee +2 / 4d4-2, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154333331

Possessions: 700 pp. Black velvet mask with numerous citrines (150 gp). 1 Medium magic item.


Social Check DCs


Don Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a very tight haircut. His fierce amber eyes like to dwell on things.

Personality: Don speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Bellfounder father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Philantrophist. Flaws: Disease, Insomniac. Occupation: Servant

Voice: Draws out vowels

Attributes [hide]

Don Ramsey, Male Human Monk 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)11 (+0) 14 (+2)13 (+1)
Skills Athletics +2, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +6

Possessions: 300 gp.


Social Check DCs

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