Aura Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown costume with the symbols of strength on his torso. His brown fur is braided into rings. His thin eyebrows rest above his beady green eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born to a pair of adventurers, Aura grew up listening to his mother's many stories. He dropped out of school before completing his studies. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and to share knowledge with the world
Ideals: Persistence, Logical. Flaws: Ugly, Impulsive. Bonds: Adventurer. Occupation: Assassin
Voice: Old Prospector
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 11)
Armor Class 13
Hit Points 50 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Giant, Orc
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 900 gp. Deep blue spinel (1200 gp). Obsidian (8 gp). Obsidian (8 gp). Tiger eye turquoise (8 gp). Chrysoberyl (90 gp). Sard (20 gp). Jasper (20 gp). Blue quartz (8 gp).
Delebean Nackle, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears bulky pastel painted plate armor. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Delebean wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... Animals are drawn to him, and he is able to talk to them.
History: His parents moved while he was still in utero so he is the first generation to be born here. Delebean was born on a far northern island where he grew up under the tutelage of his father, an expert Mayor. He left for the north, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Disciplined, Gifted. Flaws: Insane. Bonds: Immigrant. Occupation: Mayor
Voice: Scandinavian accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 38 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 18 (+4) | 17 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Goblin, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Lance Clayden, Male Human [Permalink]
Personal [hide]
Description: This man is dressed in an above average manner, and sports empty pouches on his belt. He wears his golden hair down. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a minor phobia of water and hates getting wet.
History: Born to a Fisher, his father struggled to pay the bills. He moved out north to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has comitted a past crime that haunts him to this day; and he is wracked by social anxiety
Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Poor, Criminal record. Occupation: Cartwright
Voice: Stutters
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 17 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Celestial, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 4000 cp.
Caeldrim Lathalas, Male Elf [Permalink]
Personal [hide]
Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. His golden hair is lengthy. His eyes are likewise amber. His teeth are white and perfect.
Personality: While he acts the brute, he is far gentler than he would appear. He has a small toy that he constantly fidgets with.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Fighting. Flaws: Addict, Disease. Bonds: Attractive, Rich. Occupation: Bricklayer
Voice: Posh accent
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
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