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NPC Generator

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Advanced [show]


Bidreked Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man typically wears brown cloth garments or leather armor. His clothes are grease stained in places. He has moderate length black crest. His eyes are red and he is always smoking a pipe.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Bellfounder father left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Opinionated. Flaws: Disease. Bonds: Poor, Immigrant, Criminal record. Occupation: Healer

Voice: Switch between two voices

Attributes [hide]

Bidreked Argenthrixus, Male Dragonborn Expert 9
Medium (6'4") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 46 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)13 (+1) 13 (+1)16 (+3)
Skills Nature +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 12000 sp. Solid gold idol (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). 1 Minor magic item.


Social Check DCs


Guy Blackwood, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.

Personality: He acts crazy and hedonistic. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero.

Ideals: Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Slave, Adventurer. Occupation: Bowyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Guy Blackwood, Male Human Fighter 6
Medium (6'1") Human, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 37 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)14 (+2) 13 (+1)14 (+2)
Skills Intimidation +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 700 gp.


Social Check DCs


Vondal Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man wears a black shirt with thin green vertical stripes and brown pants. His clothes are grease stained in places. He has done his best to style his chestnut hair to look like a famous performer. His gray eyes dart from person to person.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He always tries to repair and not replace. It was this mentality that drove him into the Fortune-teller business.

History: Sold as a small child to a brothel owner, Vondal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Persistence. Bonds: Poor, Immigrant, Adventurer, Mentor. Occupation: Fortune-teller

Voice: Shortens vowels

Attributes [hide]

Vondal Silveraxe, Male Dwarf Monk 9
Medium (4'1") Dwarf, True Neutral (CR 9)
Armor Class 12
Hit Points 62 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)14 (+2) 10 (+0)13 (+1)
Skills Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Halfling
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Carrie Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and he perpetually has his halberd ready. His hair is white and curly. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not believe in violence as a means to an end. He is a dedicated Bricklayer but believes his peers are too gung-ho.

History: Born in the east to a Bricklayer, Carrie learned a great deal about his mother's area of expertise. He took every job he could get his hands on, but the opportunities for Elves in the east were limited. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Pacifist. Bonds: Job, Immigrant, Adventurer. Occupation: Bricklayer

Voice: Pirate accent

Attributes [hide]

Carrie Ofandrus, Male Elf Rogue 1
Medium (4'11") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)11 (+0) 10 (+0)14 (+2)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp.


Social Check DCs

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