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NPC Generator

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Shump Winthrop, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'8". He is wearing a long, blue cloak, and his gloved hand is found clutching a shortbow. He keeps his white hair in a pixie cut. His violet unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Shump lived on a farm with his father, near the main road leading to a nearby town. He helped his father out around the business and became quite the natural. After a long history of fighting, Shump and his spouse have recently divorced.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Opinionated. Flaws: Disease, Antagonistic. Bonds: Family, Job, Adventurer. Occupation: Healer

Voice: Pronounces difficult words wrong

Attributes [hide]

Shump Winthrop, Male Half-Orc Ranger 7
Medium (6'8") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 10 (+0)7 (-2)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp.


Social Check DCs


Trail Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dull yellow sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. He has no fur. He wears round tiny glasses practically rammed into his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His job bores him to no end. He has decided to make it more interesting.

History: Trail was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Trail abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Criminal record. Occupation: Fletcher

Voice: French accent

Attributes [hide]

Trail Shoe, Male Tabaxi Aristocrat 5
Medium (6'4") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 15 (+2)12 (+1)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Oskar Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'5" has a big stupid grin on his face most of the time. He is dressed in an above average manner. He has a long red beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Oskar was born with his mother's beautiful face. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and an old rival family wants him found

Flaws: Disease. Bonds: Attractive, Criminal record, Family. Occupation: Servant

Voice: Speaks through clenched teeth

Attributes [hide]

Oskar Durthane, Male Dwarf Paladin 3
Medium (4'5") Dwarf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 10 (+0)15 (+2)
Skills Arcana +2, Athletics +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp. Smoky quartz (50 gp). Moss agate (8 gp). Rhodochrosite (8 gp). 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Theobald Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a robe, a symbol of strength around his neck, and a halberd on his belt, and a wedding ring on his left hand. With a patchy auburn beard and wild auburn hair. He wears crescent spectacles with a black brim.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a forest tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the west, certain he would find work there.

Motivation: A strong sense of loyalty to Half-Elven people; and wishes to resurrect an old love

Ideals: Fighting. Flaws: Racist. Bonds: In love, Immigrant, Nature. Occupation: Mayor

Voice: Speaks with squeezed throat

Attributes [hide]

Theobald Galanodel, Male Half-Elf Wizard 5
Medium (5'1") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)14 (+2) 17 (+3)16 (+3)
Skills Acrobatics +6, Medicine +6
Senses Passive Perception 13
Languages Common, Elven, Draconic, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 20000 cp.


Social Check DCs

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