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NPC Generator

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Advanced [show]


Bulzo Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tan trousers with pastel and blue striped suspenders. He wears various colorful collared shirts. His golden hair is heavily combed to the right. His skin is flawless and his green eyes scan people very quickly.

Personality: He will rave to anyone who will listen. He misses his home and complains about the freezing weather, even in summer.

History: He was raised by priests from a young age. Bulzo was born on a far southern island where he grew up under the tutelage of his mother, an expert Architect. He left for the south, certain he would find work there.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Insane. Bonds: Attractive, Immigrant, Religious, Mentor. Occupation: Architect

Voice: Slurs words

Attributes [hide]

Bulzo Jamjar, Male Halfling Warlock 3
Small (3'0") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 28 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 18 (+4)11 (+0) 9 (-1)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 100 gp.


Social Check DCs


Zaffrab Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears bulky brown painted plate armor. His golden hair has been sun bleached extensively. His green eyes are slightly larger than normal.

Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with his god.

History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: To reunite with his old friends; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Joker. Bonds: Religious, Poor, Adventurer. Occupation: Weaver

Voice: Nasally tone

Attributes [hide]

Zaffrab Murnig, Male Gnome Monk 11
Small (3'8") Gnome, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 72 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)17 (+3) 11 (+0)15 (+2)
Skills Religion +7, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Giant, Elven
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: Fire opal (1300 gp). Chrysoberyl (140 gp). Coral (140 gp). Lapis lazuli (10 gp). Black star sapphire (1300 gp). Golden pearl (140 gp). Obsidian (10 gp). Rose (30 gp). Deep blue spinel (400 gp). Sard (30 gp).


Social Check DCs


Hork Tattersall, Male Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His long blonde hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves telling others what to do and how they should feel about things. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised by priests from a young age. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Opinionated. Flaws: Insane. Bonds: Adventurer, Religious, Mentor. Occupation: Farmer

Voice: Nasally tone

Attributes [hide]

Hork Tattersall, Male Half-Orc Commoner 10
Medium (5'1") Half-Orc, Lawful Good (CR 10)
Armor Class 11
Hit Points 42 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 13 (+1)11 (+0)
Skills Animal Handling +5, Stealth +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 100 pp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Brass mug with jade inlays (500 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp).


Social Check DCs


Lucan Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his violet boots flare out at the collars. He is portly but not overly obese. His hair is always cut to a buzz. He has a dull look in his blue eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the south his family was never financially stable. He helped his mother out around the business and became quite the natural. He tends to his Banker job now, and dutifully fulfills any obligations he has.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist. Flaws: Insomniac. Bonds: Poor, Job. Occupation: Banker

Voice: Switch between two voices

Attributes [hide]

Lucan Floshem, Male Half-Elf Fighter 5
Medium (5'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)14 (+2) 10 (+0)11 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Infernal, Giant
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 10000 cp.


Social Check DCs

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