Pelt Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear ponchos typically of a light blue in addition to tight pants. His fur is cut close to his head. He has a dull look in his hazel eyes.
Personality: Always inclined to offer people food he seems plenty friendly. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Detective, but he got bored and became a Mayor. He used his abilities to trick people and travel the world for free.
Motivation: Wants his loneliness to end; and a rival would like him out of the picture
Ideals: Philantrophist. Bonds: Criminal record, Rich, Job, Has a crush. Occupation: Mayor
Voice: Spits words with contempt
Attributes [hide]
Medium (6'6") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 40 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Elven
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 2300 gp. Tiger eye turquoise (8 gp). Zircon (80 gp). Azurite (8 gp). Alexandrite (900 gp). Golden yellow topaz (900 gp). White opal (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alston Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears an entirely white suit with tan socks and a vest with buckled shoes. He has a long white beard with little hanging trinkets. He has a dull look in his brown eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: The child of a Barber, who enjoyed hunting, Alston was taken on many hunting expeditions. Through the years after Alston was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Alston's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Mentor, Nature. Occupation: Unemployed
Voice: Hollow voice
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 600 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Masterwork Heavy steel shield.
Krimmon Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He wears long strands of topaz and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and carries longbows. His golden hair is lengthy. His violet eyes dart from person to person.
Personality: Krimmon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Krimmon was born with his mother's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Impeccable. Bonds: Rich, Adventurer, Attractive. Occupation: Healer
Voice: Can't modulate volume
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 55 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Elven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Ildrex Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a lot of dark rich colors, with gold accents. He has styled his red crest well, parting it to the right. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. The war was a terrible time for him, and Ildrex does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Ildrex lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He feels the way he acts is they only way to get by in the world; and to reunite with his absent father
Ideals: Impeccable. Flaws: Depressed. Bonds: Attractive, Military, Family. Occupation: Hunter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 34 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 800 gp. Eye agate (8 gp). Moss agate (8 gp).
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