Olunt Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He likes to wear ponchos typically of a light brown in addition to tight pants. He has styled his chestnut hair well, parting it to the left. He has several tiny opal earrings on each ear.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Sold as a small child to a wizard, Olunt was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his father out around the business and became quite the natural. He tends to his Shoemaker job now, and dutifully fulfills any obligations he has.
Motivation: He is greedy.
Flaws: Ugly. Bonds: Rich, Mentor, Job. Occupation: Shoemaker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 40 (5d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Seven Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a white tunic with red highlights, and long blue pants that bunch up around his shoes. He carries a battered sai and tarnished lance as well. His cinnamon fur is lengthy and is close to two feet long. His eyes are green and catlike.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Fighting, Entrepeneur. Flaws: Terse. Bonds: Rich, Adventurer, Job. Occupation: Shoemaker
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 7)
Armor Class 12
Hit Points 25 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: Just what you see.
Heian Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a faded coat and loose pants complete with Stetson hat. Beneath his clothing is a huge mess of scar tissue. His red hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised in a white middle class family as the only child. He was taken as a slave by a traveling circus and forced to perform Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Philantrophist. Flaws: Ugly, Insomniac, Mundane. Bonds: Slave. Occupation: Beggar
Voice: Draws out vowels
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 10 (+0) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 100 sp. Rock crystal (50 gp).
Mindartis Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear black pants and tee shirts. His auburn hair is lengthy and is close to two feet long. His violet eyes are slightly larger than normal.
Personality: Mindartis speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: When he was but 4 years old his parents immigrated from the south. His father was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.
Motivation: A need for knowledge about a nearby landmark; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Optimist. Bonds: Immigrant, Adventurer. Occupation: Priest
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 0 |
Possessions: 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!

