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NPC Generator

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Advanced [show]


Mordai Remorse, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears light armors faded through time and improper care. His red hair has been sun bleached extensively. His silver eyes have a joyful gleam in them most of the time.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born several months after his father was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 11 years.

Motivation: Wants to open a new tavern.

Flaws: Antagonistic, Shy. Bonds: Military, Job. Occupation: Engraver

Voice: Jamaican accent

Attributes [hide]

Mordai Remorse, Male Tiefling Barbarian 8
Medium (5'8") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 92 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)13 (+1) 9 (-1)15 (+2)
Skills Acrobatics +6, Arcana +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +4

Possessions: 1300 gp. An abacus with copper, silver and gold markers (170 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Silver chalice with lapis lazuli gems (170 gp).


Social Check DCs


Wrenn Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His head has been shaved. His otherwise smooth face is marked with small tiny scars.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. The war was a terrible time for him, and Wrenn does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. Wrenn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: Meet up once more with his childhood friend; and he feels kind of lost in life

Ideals: Disciplined. Flaws: Ugly, Depressed. Bonds: Adventurer, Military. Occupation: Interpreter

Voice: Boston accent

Attributes [hide]

Wrenn Daergel, Male Gnome Wizard 1
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)9 (-1) 12 (+1)14 (+2)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Gomory Dudley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and wears tattered old clothes. He has moderate length red hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He misses his home and complains about the freezing weather, even in summer.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Masseuse, but he got bored and became a Barkeep. He has set out to sabotage the competition.

Motivation: To find somewhere to settle down; and balancing his hectic life and new barkeep responsibilities is difficult

Flaws: Ugly, Addict, Mundane. Bonds: Job, Immigrant. Occupation: Barkeep

Voice: Sore throat, cough

Attributes [hide]

Gomory Dudley, Male Human Druid 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)17 (+3) 14 (+2)13 (+1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Goblin, Dwarven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 40 pp. Banded agate (11 gp).


Social Check DCs


Bathin Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He sports grey clothing, slightly heavier than average wear. His brown hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised in a plains tribe. He moved out north to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: Many dire rats want him driven away.

Bonds: Attractive, Enemies, Religious, Nature, Criminal record. Occupation: Healer

Voice: Stutters

Attributes [hide]

Bathin Dodge, Male Tiefling Warrior 2
Medium (6'10") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)17 (+3) 17 (+3)19 (+4)
Skills Intimidation +6, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 320 gp. Amber (70 gp). Pink pearl (70 gp).


Social Check DCs

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