Gilbert Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a pastel cloak and cross-gartered brown stockings, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His tied-back hair is silver. His eyes are amber.
Personality: Gilbert is depressed about a lot of things. He tends to be a nihilist. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Gilbert lived on a farm with his father, near the main road leading to a nearby town. Through the years after Gilbert was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Gilbert's father didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 12 years.
Motivation: To reunite with his old friends; and he is unsatisfied with his job
Flaws: Depressed, Antagonistic. Bonds: Family, Job, Adventurer. Occupation: Fortune-teller
Voice: French accent
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Alex Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he tends to wear a green poncho over his likewise colored trousers and shirt. His wide-brimmed hat is riddled with cuts and holes. His fierce blue eyes like to dwell on things.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a poor family in the city he treasured whatever gifts he got. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has drifted from career to career and currently works as a Server.
Motivation: Wants to open a new tavern; and he is a bit of a kleptomaniac
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Poor, Criminal record. Occupation: Server
Voice: Eastern European accent
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 28 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 9 (-1) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Druidic, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 50 pp.
Beloril Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is portly but not overly obese. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. This blue eyed easterner is not easily forgotten.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He comes from a rich eastern family. One day when Beloril was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Beloril was heart-stricken from the event, and his father started working long hours to provde for them. He has built up a small fortune and can afford his own way.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and his spouse's relatives view him with great suspicion
Ideals: Impeccable. Flaws: PTSD. Bonds: Rich, Family, Adventurer. Occupation: Sculptor
Voice: Sore throat, cough
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 7)
Armor Class 11
Hit Points 48 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aramil Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his silver hair down. He wears an eyepatch.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. When he's not drinking or sleeping the drinks off, he's doing writing.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.
Motivation: A deep hatred of dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Enemies, Slave. Occupation: Marshal
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 91 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 20 (+5) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Orc, Goblin, Gnome, Druidic
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +4
Possessions: 3000 gp. Eye agate (13 gp). Chrysoberyl (70 gp). Rich purple corundum (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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