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NPC Generator

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Advanced [show]


Vrondiss Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a green vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his green boots flare out at the collars. He keeps his long red crest kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Vrondiss was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Barber and was forced into it by his family.

Ideals: Athletic, Philantrophist. Flaws: Impulsive. Bonds: Attractive, Family. Occupation: Barber

Voice: Sensual and smooth

Attributes [hide]

Vrondiss Baharoosh, Male Dragonborn Wizard 9
Medium (6'4") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 51 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)13 (+1) 17 (+3)18 (+4)
Skills Animal Handling +6, Religion +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: 1800 gp. Rhodochrosite (9 gp). Amber (60 gp). Sard (50 gp). Sardonyx (50 gp). Azurite (9 gp). Banded agate (9 gp). Moss agate (9 gp). Onyx (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dimble Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: 3'4" and muscular, this northern man wears long strands of ruby and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a long silver beard with little hanging trinkets. His fierce blue eyes like to dwell on things.

Personality: Prone to second guessing himself, he comes off as nervous. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Sold as a small child to a brothel owner, Dimble was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He has been saving his money to try and buy his brother's freedom.

Motivation: Money/treasure; and marry his brother to traveling adventurers

Ideals: Athletic. Flaws: Shy. Bonds: Rich, Family, Mentor. Occupation: Jeweler

Voice: Speaks like tongue is numb

Attributes [hide]

Dimble Tarkelby, Male Gnome Warlock 6
Small (3'4") Gnome, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 12 (+1)16 (+3)
Skills Acrobatics +5, History +5
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Celestial
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alberich Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a worn and beaten armor. He wears his chestnut hair up in a very large beehive style do. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born in the north to a Sage, Alberich learned a great deal about his mother's area of expertise. His first spouse was a Carpenter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Find a way to reverse the transformation of his sister; and he loathes his own lifestyle

Flaws: Depressed. Bonds: Attractive, Adventurer, Family, Job. Occupation: Sage

Voice: Spits words with contempt

Attributes [hide]

Alberich Daerdahk, Male Dwarf Wizard 1
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)15 (+2) 13 (+1)10 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 sp.


Social Check DCs


Halimath Aloro, Male Elf [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized red coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His blue unseeing eyes seem to look past you.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Disease. Bonds: Attractive, Criminal record, Military. Occupation: Shoemaker

Voice: growls and snarls, animalistic

Attributes [hide]

Halimath Aloro, Male Elf Fighter 6
Medium (5'3") Elf, True Neutral (CR 6)
Armor Class 13
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)13 (+1) 10 (+0)16 (+3)
Skills Acrobatics +6, Athletics +4
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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