Rimple Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he dresses well, typically a more casual-formal manner. His red hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Rimple was born with his mother's beautiful face. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the south
Ideals: Joker, Entrepeneur. Flaws: Insane. Bonds: Attractive. Occupation: Performer
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Draconic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 1000 sp. 1 Minor magic item.
Forcas Heal, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 6'7" and is wearing the road beaten gear of a warrior. His left hand appears badly burned and disfigured. His hair is white and very short. He wears large thick round spectacles.
Personality: He is extraordinarily eccentric. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting illithids, the young Forcas began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has a rivalry with the Church that dominates his actions; and he wants revenge against illithids
Ideals: Fighting, Entrepeneur. Flaws: Insane. Bonds: Religious, Enemies. Occupation: Jeweler
Voice: French accent
Attributes [hide]
Medium (6'7") Tiefling, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 60 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 400 gp. Moss agate (8 gp). Aquamarine (900 gp). Silver pearl (50 gp). Azurite (8 gp).
Zephan Violence, Male Tiefling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally well dressed albeit a few years behind the times. He has done his best to style his purple hair to look like a famous performer. His silver eyes dart from person to person.
Personality: He loves telling others what to do and how they should feel about things. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Zephan was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Zephan's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Zephan and his spouse have recently divorced.
Motivation: Tiefling compassion; and expand his business
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Mentor, Poor. Occupation: Fisher
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 47 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 16 (+3) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Gnoll, Orc
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Golden pearl (140 gp). Golden yellow topaz (300 gp). 1 Minor magic item.
Arannis Eathalena, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is wearing a long, grey cloak. He wears a feathered hat to cover his moderate length red hair. His eyes are brown and catlike.
Personality: He acts crazy and hedonistic. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Gifted from a young age, Arannis studied abroad. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his brother recently and the two have been together since.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day
Ideals: Athletic, Joker, Gifted. Flaws: Hedonist. Bonds: Family, Criminal record. Occupation: Sage
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 210 gp. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!

