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NPC Generator

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Advanced [show]


Silvo Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his lance. He has shaved his head bald. His eyes are violet and he is always smoking a pipe.

Personality: Aggressive, abrasive, and angry, Silvo embodies much of what other species detest in the Halflings. Silvo is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: The child of western immigrants he idolized his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found.

Flaws: Antagonistic. Bonds: Family, Immigrant, Military. Occupation: Shepherd

Voice: Scandinavian accent

Attributes [hide]

Silvo Warmwater, Male Halfling Druid 13
Small (3'1") Halfling, Chaotic Good (CR 13)
Armor Class 13
Hit Points 97 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)13 (+1) 14 (+2)13 (+1)
Skills Nature +5, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465544

Possessions: 3000 gp. Jeweled electrum ring (8000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ur-Dag Compton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with pastel socks and a vest with buckled shoes. His black hair is greasy and uncared for. He wears crescent spectacles with a black brim.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Nothing but the best is good enough for him; and a strong sense of loyalty to half-orc people

Ideals: Impeccable, Fighting. Flaws: Ugly, Racist, Antagonistic. Occupation: Assassin

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ur-Dag Compton, Male Half-Orc Aristocrat 2
Medium (6'8") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)11 (+0) 18 (+4)9 (-1)
Skills Acrobatics +2, Investigation +2
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 200 sp. 1 Half-Plate.


Social Check DCs


Pirithin Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is still thick. This amber eyed southerner is not easily forgotten.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His psionic abilities were realized during a raid on his village. He now owns his own business.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Mundane, Fearful. Bonds: Job. Occupation: Glassblower

Voice: Gruff and masculine

Attributes [hide]

Pirithin Goodearth, Male Halfling Cleric 9
Small (3'4") Halfling, Neutral Good (CR 9)
Armor Class 14
Hit Points 32 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)10 (+0) 14 (+2)16 (+3)
Skills Performance +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: Brass mug with jade inlays (600 gp). Carved bone or ivory statuette (20 gp).


Social Check DCs


Travok Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tight fitting brown shirt and pants. His hair is short and red. His eyes, though not visible through his cowl, are blue.

Personality: He is business-like. He takes instructions and follows them to the letter. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He is the product a well kept family trust fund and as such has never really known need. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To prove his worth to the world; and to share knowledge with the world

Ideals: Professionalism, Logical. Flaws: Fearful, Impulsive. Bonds: Rich. Occupation: Animal Trainer

Voice: Switch between two voices

Attributes [hide]

Travok Brawnanvil, Male Dwarf Druid 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)16 (+3) 12 (+1)13 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Halfling, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 140 gp.


Social Check DCs

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