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NPC Generator

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Advanced [show]


Boddynock Beren, Male Gnome [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a halberd on his belt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'8" when asserting himself. He has no hair. His eyes are a pleasant hazel.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sold as a small child to a wizard, Boddynock was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Boddynock fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable, Joker. Flaws: Ugly. Bonds: Mentor. Occupation: Knight

Voice: Hollow voice

Attributes [hide]

Boddynock Beren, Male Gnome Expert 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Arcana +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 27000 sp. 1 Healer’s kit. 1 Healer’s kit. 1 Average lock.


Social Check DCs


Pushkrimp Barton, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear tan clothing when he does not wear armor. His brown hair is braided into rings. His eyes are a pleasant violet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. Cursed with lycanthropy at a very young age, Pushkrimp has worked very hard to control his curse. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Wants a kiss; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Selfish, Disease. Bonds: Adventurer, Has a crush. Occupation: Cartwright

Voice: Indian accent

Attributes [hide]

Pushkrimp Barton, Male Half-Orc Cleric 3
Medium (6'1") Half-Orc, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 8 (-1)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 1d8+5, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp. 1 Magnifying glass. 1 Magnifying glass.


Social Check DCs


Baern Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He keeps his long auburn hair kept up in a rat tail. He wears a mask on his face.

Personality: Baern wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear

Ideals: Fighting, Disciplined. Flaws: Fearful. Bonds: Nature, Family. Occupation: Marshal

Voice: Middle-eastern accent

Attributes [hide]

Baern Rakankrak, Male Dwarf Monk 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)13 (+1) 17 (+3)11 (+0)
Skills Athletics +1, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5

Possessions: 90 gp. 1 Banded mail.


Social Check DCs


Koeth Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: 5'1" and muscular, this eastern man wears just a tan suit. He has a black handlebar mustache and slicked back black hair. His eyes, though not visible through his cowl, are gray.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is afraid of women and trembles around them

History: Born in the east his family was never financially stable. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by illithids. Koeth was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Poor, Enemies. Occupation: Shepherd

Voice: Deep voice with rolling R's

Attributes [hide]

Koeth Yaeldrin, Male Elf Fighter 3
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 13 (+1)9 (-1) 12 (+1)10 (+0)
Skills History +1, Performance +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs

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