Flame Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. His orange fur is thinning but still full. His half smiles and blue eyes are beguiling and draw you in.
Personality: He exudes charisma. He is a tour de force of persuasion. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Flame lived on a farm with his father, near the main road leading to a nearby town. He was taken as a slave by a traveling circus and forced to perform He has since lost track of the people in his past.
Motivation: He'd like to take his coworkers down a peg; and doesn't want to be a assassin and was forced into it by his family
Flaws: Impulsive. Bonds: Attractive, Family, Slave, Job. Occupation: Assassin
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 2 |
Possessions: Just what you see.
Nim Eathalena, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a white top hat and white clothes. His auburn hair is drawn into a tight pony tail with a skull scrunchie. His thin eyebrows rest above his beady green eyes.
Personality: Calm and collected, he is a well trained Bounty Hunter. He works hard and plays hard.
History: Gifted from a young age, Nim studied abroad. Over the years he perfected his riding and shooting skills. He has achieved small success as a Bounty Hunter.
Motivation: Expand his business.
Ideals: Athletic, Gifted. Flaws: Ugly, Hedonist. Bonds: Job, Nature. Occupation: Bounty Hunter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 100 gp.
Alvyn Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle and is in decent physical shape. He has a black handlebar mustache and slicked back black hair. This gray eyed westerner is not easily forgotten.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Shoemaker in town.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shoemaker arts, while his father instructed him in etiquette, music and courtly manner. His first spouse was a Farmer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He struck the Shoemaker job and began his own company from there.
Motivation: To reunite with his absent mother.
Flaws: Antagonistic. Bonds: Job, Rich, Family. Occupation: Shoemaker
Voice: Smooth and feminine
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 13)
Armor Class 12
Hit Points 115 (13d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Giant, Elven
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 0 | 1 | 1 | 1 | 0 |
Possessions: 4000 gp. Embroidered and bejeweled glove (4000 gp). Golden circlet with four aquamarines (1000 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Sapphire pendant on gold chain (2700 gp). Gold and topaz bottle stopper cork (1300 gp). Fire opal pendant on a fine gold chain (1500 gp). Silver comb with moonstones (1000 gp). 1 Medium magic item.
Bertram Shupe, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears baggy black pantaloons and a yellow scarf. His blonde hair is lengthy and is close to two feet long. He wears an eyepatch.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A true patriot, Bertram would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: The child of a Animal Trainer, who enjoyed hunting, Bertram was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He became a Carter soon after.
Motivation: Expand his business.
Flaws: Ugly. Bonds: Family, Military, Nature, Job. Occupation: Carter
Voice: Spits words with contempt
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 26 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 16 (+3) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp. Golden yellow topaz (400 gp).
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